replicant-frameworks_native/opengl/tests
Jim Shuma 257d2bbcbf Initial checkin of a framerate test app
Measures the time to do nothing but clear the screen in an
OpenGL Java app. Spews frame time statistics to the log.

Control long frame time by setting debug.longframe_ms;
e.g., adb shell setprop debug.longframe_ms 33

Change-Id: I435a3cb170048349e00417c44db42121c68744b2
2010-09-28 14:59:20 -07:00
..
angeles option to enable multisampling 2010-09-09 11:53:17 -07:00
fillrate
filter
finish
gl2_basic update EGL headers to the latest 2010-06-09 18:56:05 -07:00
gl2_java Extend GLSurfaceView to make it easy to create an OpenGL ES 2.0 context 2009-11-19 19:08:52 +08:00
gl2_jni Do not use a user tag on apps, as it is ignored. 2010-01-06 08:53:44 -08:00
gl_basic update EGL headers to the latest 2010-06-09 18:56:05 -07:00
gl_jni Fix missing NL 2010-06-25 09:08:12 -07:00
gl_perf Rework gl perf test to focus on important use cases. 2010-09-08 15:48:53 -07:00
gl_perfapp Rework gl perf test to focus on important use cases. 2010-09-08 15:48:53 -07:00
gldual Add correct copyright headers to multiple files 2010-03-11 18:22:10 -08:00
gralloc
lighting1709
linetex Turns out the SGX driver is correct and the bug was in this test. 2009-10-30 16:32:52 -07:00
swapinterval
testFramerate Initial checkin of a framerate test app 2010-09-28 14:59:20 -07:00
testLatency Add simple interactive end-to-end latency test. 2010-09-22 12:13:02 -07:00
testPauseResume Add a test of EGL pausing and resuming. 2010-03-29 12:16:55 -07:00
testViewport Declare that testViewport targets Froyo APIs 2010-04-29 18:45:11 +08:00
textures
tritex
Android.mk