replicant-frameworks_native/services/surfaceflinger
Mathias Agopian 595264f1af BufferQueue improvements and APIs changes
this is the first step of a series of improvements to
BufferQueue. A few things happen in this change:

- setSynchronousMode() goes away as well as the SynchronousModeAllowed flag
- BufferQueue now defaults to (what used to be) synchronous mode
- a new "controlled by app" flag is passed when creating consumers and producers
  those flags are used to put the BufferQueue in a mode where it
  will never block if both flags are set. This is achieved by:
  - returning an error from dequeueBuffer() if it would block
  - making sure a buffer is always available by replacing
    the previous buffer with the new one in queueBuffer()
    (note: this is similar to what asynchrnous mode used to be)

Note: in this change EGL's swap-interval 0 is broken; this will be
fixed in another change.

Change-Id: I691f9507d6e2e158287e3039f2a79a4d4434211d
2013-07-18 22:28:18 -07:00
..
DisplayHardware BufferQueue improvements and APIs changes 2013-07-18 22:28:18 -07:00
EventLog
RenderEngine
tests
Android.mk BufferQueue improvements and APIs changes 2013-07-18 22:28:18 -07:00
Barrier.h
Client.cpp
Client.h
clz.h
Colorizer.h
DdmConnection.cpp
DdmConnection.h
DisplayDevice.cpp Rewrite VirtualDisplaySurface 2013-07-15 13:59:41 -07:00
DisplayDevice.h Rewrite VirtualDisplaySurface 2013-07-15 13:59:41 -07:00
EventThread.cpp
EventThread.h SurfaceFlinger: EventThread: Fix Vsync array size. 2013-07-12 16:29:48 -07:00
FrameTracker.cpp
FrameTracker.h
Layer.cpp BufferQueue improvements and APIs changes 2013-07-18 22:28:18 -07:00
Layer.h
LayerDim.cpp
LayerDim.h
MessageQueue.cpp
MessageQueue.h
MODULE_LICENSE_APACHE2
SurfaceFlinger.cpp Rewrite VirtualDisplaySurface 2013-07-15 13:59:41 -07:00
SurfaceFlinger.h
SurfaceFlingerConsumer.cpp
SurfaceFlingerConsumer.h always pass the BufferQueue explicitely to consumers 2013-07-12 22:06:26 -07:00
SurfaceTextureLayer.cpp BufferQueue improvements and APIs changes 2013-07-18 22:28:18 -07:00
SurfaceTextureLayer.h BufferQueue improvements and APIs changes 2013-07-18 22:28:18 -07:00
Transform.cpp
Transform.h