115f93eeeb
Currently keyboard maps allow to assign character sequences to key events and allow specifying a so-called "fallback" key events that are re-injected into input stream if target application indicates that it was not able to handle the original key event. Unfortunately there is no way to perform substitution before handing the event to applicationis. This change adds a new keymap keyword "replace" that allows users query "replacement" actions for key (if any), with the intent that such replacement happens early in the event handling process. Bug: 24504154 Change-Id: I3e6a2476c856524171df00ad22ff56f2018c1278 |
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IInputFlinger.h | ||
Input.h | ||
InputDevice.h | ||
InputEventLabels.h | ||
InputTransport.h | ||
Keyboard.h | ||
KeyCharacterMap.h | ||
KeyLayoutMap.h | ||
VelocityControl.h | ||
VelocityTracker.h | ||
VirtualKeyMap.h |