replicant-frameworks_native/services/surfaceflinger
Mathias Agopian e8067a7d99 fix a crasher in surfaceflinger
this would happen if being told to draw before a buffer
was available.

Change-Id: I46d121c73e883078cdbf952063e38b0076f79038
2011-08-02 18:29:57 -07:00
..
DisplayHardware
tests
Android.mk
Barrier.h
clz.cpp move native services under services/ 2010-07-22 15:28:19 -07:00
clz.h
GLExtensions.cpp
GLExtensions.h
Layer.cpp
Layer.h
LayerBase.cpp
LayerBase.h
LayerDim.cpp unify SurfaceTexture and Surface 2011-06-13 15:51:35 -07:00
LayerDim.h
MessageQueue.cpp deliver invalidate messages AFTER other messages 2010-10-11 14:11:15 -07:00
MessageQueue.h
MODULE_LICENSE_APACHE2
SurfaceFlinger.cpp
SurfaceFlinger.h Merge "don't kill surfaceflinger when system process dies" 2011-07-06 11:10:31 -07:00
SurfaceTextureLayer.cpp
SurfaceTextureLayer.h
TextureManager.cpp
TextureManager.h
Transform.cpp fix a typo that prevented preserveRects() to work properly 2011-07-25 13:57:16 -07:00
Transform.h fix [3118445] Transform * Transform does not work as expected 2010-10-24 14:53:05 -07:00