cb6c755234
This change makes SurfaceFlinger's SurfaceTexture objects default to async mode whenever a camera or video decoder connects. This behavior can be disabled by #defining NEVER_DEFAULT_TO_ASYNC_MODE. Change-Id: I8965951d1775915da180e4af298dd7af3afafecc
47 lines
1.0 KiB
Makefile
47 lines
1.0 KiB
Makefile
LOCAL_PATH:= $(call my-dir)
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include $(CLEAR_VARS)
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LOCAL_SRC_FILES:= \
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Layer.cpp \
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LayerBase.cpp \
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LayerDim.cpp \
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DisplayHardware/DisplayHardware.cpp \
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DisplayHardware/DisplayHardwareBase.cpp \
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DisplayHardware/HWComposer.cpp \
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GLExtensions.cpp \
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MessageQueue.cpp \
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SurfaceFlinger.cpp \
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SurfaceTextureLayer.cpp \
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Transform.cpp \
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LOCAL_CFLAGS:= -DLOG_TAG=\"SurfaceFlinger\"
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LOCAL_CFLAGS += -DGL_GLEXT_PROTOTYPES -DEGL_EGLEXT_PROTOTYPES
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ifeq ($(TARGET_BOARD_PLATFORM), omap3)
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LOCAL_CFLAGS += -DNO_RGBX_8888
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endif
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ifeq ($(TARGET_BOARD_PLATFORM), s5pc110)
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LOCAL_CFLAGS += -DHAS_CONTEXT_PRIORITY -DNEVER_DEFAULT_TO_ASYNC_MODE
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endif
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LOCAL_SHARED_LIBRARIES := \
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libcutils \
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libhardware \
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libutils \
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libEGL \
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libGLESv1_CM \
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libbinder \
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libui \
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libgui
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LOCAL_C_INCLUDES := \
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$(call include-path-for, corecg graphics)
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LOCAL_C_INCLUDES += hardware/libhardware/modules/gralloc
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LOCAL_MODULE:= libsurfaceflinger
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include $(BUILD_SHARED_LIBRARY)
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