replicant-frameworks_native/services/surfaceflinger/RenderEngine
Alan Viverette 9c5a333511 Add API for pushing color transforms to SurfaceFlinger
BUG: 9057596
Change-Id: Iea0953366eac875b7968897a75472c25a137edb5
2013-09-12 20:04:35 -07:00
..
Description.cpp color blindness enhancement 2013-09-04 22:11:15 -07:00
Description.h color blindness enhancement 2013-09-04 22:11:15 -07:00
GLES10RenderEngine.cpp
GLES10RenderEngine.h
GLES11RenderEngine.cpp color blindness enhancement 2013-09-04 22:11:15 -07:00
GLES11RenderEngine.h color blindness enhancement 2013-09-04 22:11:15 -07:00
GLES20RenderEngine.cpp color blindness enhancement 2013-09-04 22:11:15 -07:00
GLES20RenderEngine.h color blindness enhancement 2013-09-04 22:11:15 -07:00
GLExtensions.cpp
GLExtensions.h
Mesh.cpp don't reallocate the mesh each time we use it 2013-08-13 20:51:23 -07:00
Mesh.h color blindness enhancement 2013-09-04 22:11:15 -07:00
Program.cpp color blindness enhancement 2013-09-04 22:11:15 -07:00
Program.h color blindness enhancement 2013-09-04 22:11:15 -07:00
ProgramCache.cpp Add API for pushing color transforms to SurfaceFlinger 2013-09-12 20:04:35 -07:00
ProgramCache.h color blindness enhancement 2013-09-04 22:11:15 -07:00
RenderEngine.cpp color blindness enhancement 2013-09-04 22:11:15 -07:00
RenderEngine.h color blindness enhancement 2013-09-04 22:11:15 -07:00
Texture.cpp switch to use mat4 2013-08-26 20:42:07 -07:00
Texture.h switch to use mat4 2013-08-26 20:42:07 -07:00