2adaf04fab
The C++ class names don't match what the classes do, so rename ISurfaceTexture to IGraphicBufferProducer, and SurfaceTexture to GLConsumer. Bug 7736700 Change-Id: Ia03e468888025b5cae3c0ee1995434515dbea387 |
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.. | ||
DisplayHardware | ||
tests | ||
Android.mk | ||
Barrier.h | ||
Client.cpp | ||
Client.h | ||
clz.cpp | ||
clz.h | ||
DdmConnection.cpp | ||
DdmConnection.h | ||
DisplayDevice.cpp | ||
DisplayDevice.h | ||
EventThread.cpp | ||
EventThread.h | ||
FrameTracker.cpp | ||
FrameTracker.h | ||
GLExtensions.cpp | ||
GLExtensions.h | ||
Layer.cpp | ||
Layer.h | ||
LayerBase.cpp | ||
LayerBase.h | ||
LayerDim.cpp | ||
LayerDim.h | ||
LayerScreenshot.cpp | ||
LayerScreenshot.h | ||
MessageQueue.cpp | ||
MessageQueue.h | ||
MODULE_LICENSE_APACHE2 | ||
SurfaceFlinger.cpp | ||
SurfaceFlinger.h | ||
SurfaceFlingerConsumer.cpp | ||
SurfaceFlingerConsumer.h | ||
SurfaceTextureLayer.cpp | ||
SurfaceTextureLayer.h | ||
Transform.cpp | ||
Transform.h |