replicant-frameworks_native/services/surfaceflinger
Mathias Agopian 9414d67f46 make sure SF initialization is ran at target priority and correct thread group
SF can spawn threads (indirectly) during initialization
and we want those to be spawned at URGENT_DISPLAY_PRIORITY
(in theory they should set their own, but some code lives
in vendor libraries and doesn't).

Bug: 10430209
Change-Id: I5b3a8f979297de287614c8eafd8267bef1176e4b
2013-08-23 17:10:32 -07:00
..
DisplayHardware Provide HWC prepare with a valid output buffer 2013-08-20 16:35:32 -07:00
EventLog surfaceflinger: add frame duration logging 2013-07-23 17:28:47 -07:00
RenderEngine Encapsulate textures into their own Texture class 2013-08-16 16:29:02 -07:00
tests Surface can now be created only from an IGraphicBufferProducer 2013-03-12 18:45:09 -07:00
Android.mk make sure SF initialization is ran at target priority and correct thread group 2013-08-23 17:10:32 -07:00
Barrier.h
Client.cpp SurfaceFlinger now runs in the process's main thread 2013-08-20 11:16:45 -07:00
Client.h get rid of ISurface 2013-03-12 17:11:48 -07:00
clz.h implement: "Add an ANativeWindow API for SurfaceFlinger to suggest an optimal buffer orientation" 2011-07-19 15:24:46 -07:00
Colorizer.h Add a --color option to dumpsys SurfaceFlinger 2013-04-22 21:51:28 +02:00
DdmConnection.cpp fix SurfaceFlinger DDMS debugging 2012-10-07 16:41:12 -07:00
DdmConnection.h add libsurfaceflinger_ddmconnection for PDK build 2012-08-31 20:08:33 -07:00
DisplayDevice.cpp Merge "Provide HWC prepare with a valid output buffer" into klp-dev 2013-08-21 14:38:51 +00:00
DisplayDevice.h Merge "Provide HWC prepare with a valid output buffer" into klp-dev 2013-08-21 14:38:51 +00:00
EventThread.cpp Use new HWC display type/count constants. 2013-08-16 14:28:37 -07:00
EventThread.h Use new HWC display type/count constants. 2013-08-16 14:28:37 -07:00
FrameTracker.cpp surfaceflinger: add frame duration logging 2013-07-23 17:28:47 -07:00
FrameTracker.h surfaceflinger: add frame duration logging 2013-07-23 17:28:47 -07:00
Layer.cpp screenshot layers wouldn't work in some cases 2013-08-21 15:25:50 -07:00
Layer.h Encapsulate textures into their own Texture class 2013-08-16 16:29:02 -07:00
LayerDim.cpp SurfaceFlinger now uses GLES 2.x when available 2013-08-13 16:07:45 -07:00
LayerDim.h Refactor SF. Move all GL operations in their own class. 2013-07-03 14:39:27 -07:00
main_surfaceflinger.cpp make sure SF initialization is ran at target priority and correct thread group 2013-08-23 17:10:32 -07:00
MessageQueue.cpp fix another bug where screenshots could end-up all black 2013-04-10 16:27:17 -07:00
MessageQueue.h fix another bug where screenshots could end-up all black 2013-04-10 16:27:17 -07:00
MODULE_LICENSE_APACHE2
SurfaceFlinger.cpp make sure SF initialization is ran at target priority and correct thread group 2013-08-23 17:10:32 -07:00
SurfaceFlinger.h SurfaceFlinger now runs in the process's main thread 2013-08-20 11:16:45 -07:00
SurfaceFlingerConsumer.cpp SurfaceFlinger now uses GLES 2.x when available 2013-08-13 16:07:45 -07:00
SurfaceFlingerConsumer.h SurfaceFlinger now uses GLES 2.x when available 2013-08-13 16:07:45 -07:00
SurfaceTextureLayer.cpp Binderize the consumer side of BufferQueue 2013-08-01 17:20:08 -07:00
SurfaceTextureLayer.h BufferQueue improvements and APIs changes 2013-07-18 22:28:18 -07:00
Transform.cpp implement display projection clipping in h/w composer 2013-02-28 18:43:04 -08:00
Transform.h implement display projection clipping in h/w composer 2013-02-28 18:43:04 -08:00