replicant-frameworks_native/libs/surfaceflinger
Mathias Agopian 245e4d78c5 better fix for [2420565] Surface.lockCanvas() updates the dirty region too often
Change-Id: I83438b40effd21538f1c74396dc665254b9d5ab6
2010-04-21 22:25:35 -07:00
..
DisplayHardware clean-up surfaceflinger a bit 2010-04-20 15:58:36 -07:00
tests
Android.mk
Barrier.h
BlurFilter.cpp
BlurFilter.h
clz.cpp
clz.h
Layer.cpp better fix for [2420565] Surface.lockCanvas() updates the dirty region too often 2010-04-21 22:25:35 -07:00
Layer.h
LayerBase.cpp better fix for [2420565] Surface.lockCanvas() updates the dirty region too often 2010-04-21 22:25:35 -07:00
LayerBase.h clean-up surfaceflinger a bit 2010-04-20 15:58:36 -07:00
LayerBlur.cpp clean-up surfaceflinger a bit 2010-04-20 15:58:36 -07:00
LayerBlur.h
LayerBuffer.cpp
LayerBuffer.h
LayerDim.cpp
LayerDim.h fix [2068105] implement queueBuffer/lockBuffer/dequeueBuffer properly 2009-09-07 16:32:45 -07:00
MessageQueue.cpp
MessageQueue.h
MODULE_LICENSE_APACHE2
SurfaceFlinger.cpp clean-up surfaceflinger a bit 2010-04-20 15:58:36 -07:00
SurfaceFlinger.h
Tokenizer.cpp
Tokenizer.h
Transform.cpp clean-up surfaceflinger a bit 2010-04-20 15:58:36 -07:00
Transform.h clean-up surfaceflinger a bit 2010-04-20 15:58:36 -07:00