replicant-frameworks_native/libs/gui
Jamie Gennis 13c5ca3b55 SurfaceTexture: free buffers when disconnect fails
This change makes SurfaceTextureClient free its references to all the
buffers even when the disconnect binder call to the SurfaceTexture
fails.

Bug: 5384823
Change-Id: Iad787fbae5fda4769546fd52276e4e4030c62be6
2011-10-18 17:14:33 -07:00
..
tests Surface: fix a protected buffer test 2011-10-12 18:42:33 -07:00
Android.mk Remove the simulator target from all makefiles. 2011-07-11 22:12:16 -07:00
IGraphicBufferAlloc.cpp return an error code with gralloc buffer allocation failures 2011-07-01 14:53:49 -07:00
ISensorEventConnection.cpp
ISensorServer.cpp
ISurface.cpp unify SurfaceTexture and Surface 2011-06-13 15:51:35 -07:00
ISurfaceComposer.cpp SurfaceFlinger: update orientation via transactions 2011-10-11 13:34:01 -07:00
ISurfaceComposerClient.cpp clean-up. get rid ofunused code and members in Surface[Control].cpp 2011-07-20 16:53:13 -07:00
ISurfaceTexture.cpp SurfaceTexture: report binder transaction failures 2011-10-14 15:17:07 -07:00
LayerState.cpp SF transactions are now O(1) wrt IPC instead of O(N). 2011-06-29 15:05:41 -07:00
Sensor.cpp 9-axis sensor fusion with Kalman filter 2011-05-27 17:04:55 -07:00
SensorChannel.cpp
SensorEventQueue.cpp
SensorManager.cpp SensorManager reconnects to sensor service when the later dies 2011-10-16 22:15:23 -07:00
Surface.cpp Fix an issue where Surface::lock() would never update the output region 2011-08-23 21:18:36 -07:00
SurfaceComposerClient.cpp SurfaceFlinger: update orientation via transactions 2011-10-11 13:34:01 -07:00
SurfaceTexture.cpp SurfaceTexture: parameterize the texture target 2011-09-30 14:19:41 -07:00
SurfaceTextureClient.cpp SurfaceTexture: free buffers when disconnect fails 2011-10-18 17:14:33 -07:00