replicant-frameworks_native/services/surfaceflinger
Jesse Hall 8db92553e9 Force async behavior for the virtual display output BufferQueue
Bug: 10551087
Change-Id: I40bbb2b87d64420939a0ea309254f281437dab56
2013-08-29 16:09:11 -07:00
..
DisplayHardware Force async behavior for the virtual display output BufferQueue 2013-08-29 16:09:11 -07:00
EventLog
RenderEngine fix DimLayer in GLES2.0 SF 2013-08-23 16:12:34 -07:00
tests
Android.mk make sure SF initialization is ran at target priority and correct thread group 2013-08-23 17:10:32 -07:00
Barrier.h
Client.cpp SurfaceFlinger now runs in the process's main thread 2013-08-20 11:16:45 -07:00
Client.h
clz.h
Colorizer.h
DdmConnection.cpp
DdmConnection.h
DisplayDevice.cpp Merge "Provide HWC prepare with a valid output buffer" into klp-dev 2013-08-21 14:38:51 +00:00
DisplayDevice.h Merge "Provide HWC prepare with a valid output buffer" into klp-dev 2013-08-21 14:38:51 +00:00
EventThread.cpp Use new HWC display type/count constants. 2013-08-16 14:28:37 -07:00
EventThread.h Use new HWC display type/count constants. 2013-08-16 14:28:37 -07:00
FrameTracker.cpp
FrameTracker.h
Layer.cpp screenshot layers wouldn't work in some cases 2013-08-21 15:25:50 -07:00
Layer.h Encapsulate textures into their own Texture class 2013-08-16 16:29:02 -07:00
LayerDim.cpp SurfaceFlinger now uses GLES 2.x when available 2013-08-13 16:07:45 -07:00
LayerDim.h
main_surfaceflinger.cpp make sure SF initialization is ran at target priority and correct thread group 2013-08-23 17:10:32 -07:00
MessageQueue.cpp
MessageQueue.h
MODULE_LICENSE_APACHE2
SurfaceFlinger.cpp make sure SF initialization is ran at target priority and correct thread group 2013-08-23 17:10:32 -07:00
SurfaceFlinger.h SurfaceFlinger now runs in the process's main thread 2013-08-20 11:16:45 -07:00
SurfaceFlingerConsumer.cpp SurfaceFlinger now uses GLES 2.x when available 2013-08-13 16:07:45 -07:00
SurfaceFlingerConsumer.h SurfaceFlinger now uses GLES 2.x when available 2013-08-13 16:07:45 -07:00
SurfaceTextureLayer.cpp
SurfaceTextureLayer.h
Transform.cpp
Transform.h