replicant-frameworks_native/include/utils
2011-08-29 14:38:52 -07:00
..
ashmem.h
Asset.h
AssetDir.h
AssetManager.h Runtime resource overlay, iteration 1. 2011-04-01 14:12:10 +02:00
Atomic.h
BackupHelpers.h
BitSet.h
BlobCache.h
BufferedTextOutput.h
ByteOrder.h Implement the C++ class to write the backed up file data. 2009-05-15 10:37:10 -04:00
CallStack.h dump callstack on Surface use error 2010-12-10 15:37:48 -08:00
Compat.h
Debug.h
Endian.h
Errors.h
FileMap.h Change assets to use 64-bit API 2010-12-08 11:21:30 -08:00
Flattenable.h remove a dependency of GraphicBuffer (libui) on Parcel (libbinder). 2010-02-21 23:27:25 -08:00
Functor.h
GenerationCache.h
KeyedVector.h fix KeyedVector::replaceValueAt, which wouldn't even compile if used. 2009-04-10 20:27:25 -07:00
LinearTransform.h
List.h
Log.h
Looper.h
misc.h
ObbFile.h
PropertyMap.h
RefBase.h
ResourceTypes.h
SharedBuffer.h
Singleton.h Purge Skia objects from GL caches as needed. 2010-09-08 18:04:33 -07:00
SortedVector.h
StopWatch.h
StreamingZipInflater.h
String8.h
String16.h
StringArray.h
StrongPointer.h
SystemClock.h
TextOutput.h
threads.h
Timers.h
Tokenizer.h Improve support for external keyboards. 2010-12-02 16:01:32 -08:00
TypeHelpers.h
Unicode.h
Vector.h
VectorImpl.h
ZipFileCRO.h
ZipFileRO.h
ZipUtils.h