replicant-frameworks_native/services/surfaceflinger
Jesse Hall 29c3f35279 Prevent opaque windows from making framebuffer translucent
To keep the code readable now that we have four different texenv
configurations, this change separates the decisions about what
configuration to use from the GL calls to set up the configuration.

Bug: 8963244
Change-Id: Ia07a306a7809ba8f93493d0160ccbd509e948581
2013-05-24 10:51:41 -07:00
..
DisplayHardware BufferQueue: track buffer-queue by instance vs. by reference 2013-05-23 22:17:54 +00:00
tests Surface can now be created only from an IGraphicBufferProducer 2013-03-12 18:45:09 -07:00
Android.mk make all libsurfaceflinger and libsensorservice symbols's visibility hidden 2013-05-09 16:51:37 -07:00
Barrier.h move native services under services/ 2010-07-22 15:28:19 -07:00
Client.cpp get rid of ISurface 2013-03-12 17:11:48 -07:00
Client.h get rid of ISurface 2013-03-12 17:11:48 -07:00
Colorizer.h Add a --color option to dumpsys SurfaceFlinger 2013-04-22 21:51:28 +02:00
DdmConnection.cpp fix SurfaceFlinger DDMS debugging 2012-10-07 16:41:12 -07:00
DdmConnection.h add libsurfaceflinger_ddmconnection for PDK build 2012-08-31 20:08:33 -07:00
DisplayDevice.cpp reformat Rect.{cpp|h} 2013-05-10 18:03:31 -07:00
DisplayDevice.h clean-up/simplify all dump() APIs 2013-04-22 21:51:28 +02:00
EventThread.cpp clean-up/simplify all dump() APIs 2013-04-22 21:51:28 +02:00
EventThread.h clean-up/simplify all dump() APIs 2013-04-22 21:51:28 +02:00
FrameTracker.cpp SurfaceFlinger: add win anim frame time tracking 2013-02-08 13:32:21 -08:00
FrameTracker.h SurfaceFlinger: add win anim frame time tracking 2013-02-08 13:32:21 -08:00
GLExtensions.cpp don't use compile-time configuration of libgui as much as possible 2013-03-29 15:33:47 -07:00
GLExtensions.h add support for [1974164] Be able to take a screen shot on the device 2010-09-24 14:56:39 -07:00
Layer.cpp Prevent opaque windows from making framebuffer translucent 2013-05-24 10:51:41 -07:00
Layer.h Add a --color option to dumpsys SurfaceFlinger 2013-04-22 21:51:28 +02:00
LayerDim.cpp get rid of ISurface 2013-03-12 17:11:48 -07:00
LayerDim.h get rid of ISurface 2013-03-12 17:11:48 -07:00
MODULE_LICENSE_APACHE2 move native services under services/ 2010-07-22 15:28:19 -07:00
MessageQueue.cpp fix another bug where screenshots could end-up all black 2013-04-10 16:27:17 -07:00
MessageQueue.h fix another bug where screenshots could end-up all black 2013-04-10 16:27:17 -07:00
SurfaceFlinger.cpp Prevent opaque windows from making framebuffer translucent 2013-05-24 10:51:41 -07:00
SurfaceFlinger.h Prevent opaque windows from making framebuffer translucent 2013-05-24 10:51:41 -07:00
SurfaceFlingerConsumer.cpp BufferQueue: track buffer-queue by instance vs. by reference 2013-05-23 22:17:54 +00:00
SurfaceFlingerConsumer.h Rename ISurfaceTexture and SurfaceTexture 2012-12-18 13:10:48 -08:00
SurfaceTextureLayer.cpp get rid of purgatory and fix QueuesToWindowComposer query 2013-03-14 19:18:13 -07:00
SurfaceTextureLayer.h get rid of purgatory and fix QueuesToWindowComposer query 2013-03-14 19:18:13 -07:00
Transform.cpp implement display projection clipping in h/w composer 2013-02-28 18:43:04 -08:00
Transform.h implement display projection clipping in h/w composer 2013-02-28 18:43:04 -08:00
clz.h implement: "Add an ANativeWindow API for SurfaceFlinger to suggest an optimal buffer orientation" 2011-07-19 15:24:46 -07:00