..
DisplayHardware
BufferQueue: track buffer-queue by instance vs. by reference
2013-05-23 22:17:54 +00:00
tests
Surface can now be created only from an IGraphicBufferProducer
2013-03-12 18:45:09 -07:00
Android.mk
make all libsurfaceflinger and libsensorservice symbols's visibility hidden
2013-05-09 16:51:37 -07:00
Barrier.h
Client.cpp
get rid of ISurface
2013-03-12 17:11:48 -07:00
Client.h
get rid of ISurface
2013-03-12 17:11:48 -07:00
clz.h
implement: "Add an ANativeWindow API for SurfaceFlinger to suggest an optimal buffer orientation"
2011-07-19 15:24:46 -07:00
Colorizer.h
Add a --color option to dumpsys SurfaceFlinger
2013-04-22 21:51:28 +02:00
DdmConnection.cpp
fix SurfaceFlinger DDMS debugging
2012-10-07 16:41:12 -07:00
DdmConnection.h
add libsurfaceflinger_ddmconnection for PDK build
2012-08-31 20:08:33 -07:00
DisplayDevice.cpp
reformat Rect.{cpp|h}
2013-05-10 18:03:31 -07:00
DisplayDevice.h
clean-up/simplify all dump() APIs
2013-04-22 21:51:28 +02:00
EventThread.cpp
clean-up/simplify all dump() APIs
2013-04-22 21:51:28 +02:00
EventThread.h
clean-up/simplify all dump() APIs
2013-04-22 21:51:28 +02:00
FrameTracker.cpp
SurfaceFlinger: add win anim frame time tracking
2013-02-08 13:32:21 -08:00
FrameTracker.h
SurfaceFlinger: add win anim frame time tracking
2013-02-08 13:32:21 -08:00
GLExtensions.cpp
don't use compile-time configuration of libgui as much as possible
2013-03-29 15:33:47 -07:00
GLExtensions.h
add support for [1974164] Be able to take a screen shot on the device
2010-09-24 14:56:39 -07:00
Layer.cpp
Prevent opaque windows from making framebuffer translucent
2013-05-24 10:51:41 -07:00
Layer.h
Add a --color option to dumpsys SurfaceFlinger
2013-04-22 21:51:28 +02:00
LayerDim.cpp
get rid of ISurface
2013-03-12 17:11:48 -07:00
LayerDim.h
get rid of ISurface
2013-03-12 17:11:48 -07:00
MessageQueue.cpp
fix another bug where screenshots could end-up all black
2013-04-10 16:27:17 -07:00
MessageQueue.h
fix another bug where screenshots could end-up all black
2013-04-10 16:27:17 -07:00
MODULE_LICENSE_APACHE2
SurfaceFlinger.cpp
Prevent opaque windows from making framebuffer translucent
2013-05-24 10:51:41 -07:00
SurfaceFlinger.h
Prevent opaque windows from making framebuffer translucent
2013-05-24 10:51:41 -07:00
SurfaceFlingerConsumer.cpp
BufferQueue: track buffer-queue by instance vs. by reference
2013-05-23 22:17:54 +00:00
SurfaceFlingerConsumer.h
Rename ISurfaceTexture and SurfaceTexture
2012-12-18 13:10:48 -08:00
SurfaceTextureLayer.cpp
get rid of purgatory and fix QueuesToWindowComposer query
2013-03-14 19:18:13 -07:00
SurfaceTextureLayer.h
get rid of purgatory and fix QueuesToWindowComposer query
2013-03-14 19:18:13 -07:00
Transform.cpp
implement display projection clipping in h/w composer
2013-02-28 18:43:04 -08:00
Transform.h
implement display projection clipping in h/w composer
2013-02-28 18:43:04 -08:00