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Jamie Gennis 8ba32fade1 Add the SurfaceTexture C++ implementation.
This change adds the C++ implementation of SurfaceTexture and related
classes. The goal of this is for a SurfaceTexture to be passed to
camera service or Stagefright in place of a Surface to allow camera
preview or decoded video frames to be streamed to an OpenGL ES texture
that an application can use.

Change-Id: I55c83a7017f1ecb81c9c9e3252cbd118b914296c
2011-01-06 13:20:47 -08:00
cmds KeyStore: Update the parameters of generating master keys. 2010-10-01 01:42:55 +08:00
include Add the SurfaceTexture C++ implementation. 2011-01-06 13:20:47 -08:00
libs Add the SurfaceTexture C++ implementation. 2011-01-06 13:20:47 -08:00
opengl egl: fixes for object refcounts 2010-12-23 16:12:19 -08:00
services/surfaceflinger Add the ISurfaceComposer::createGraphicBuffer IPC. 2011-01-06 13:12:35 -08:00
vpn Phase 2 of test cleanup: moving test files from AndroidTests closer to their sources. 2010-01-29 13:35:51 -08:00
MODULE_LICENSE_APACHE2
NOTICE Add missing NOTICE entries. 2010-10-19 16:56:02 -07:00