8ba32fade1
This change adds the C++ implementation of SurfaceTexture and related classes. The goal of this is for a SurfaceTexture to be passed to camera service or Stagefright in place of a Surface to allow camera preview or decoded video frames to be streamed to an OpenGL ES texture that an application can use. Change-Id: I55c83a7017f1ecb81c9c9e3252cbd118b914296c |
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cmds | ||
include | ||
libs | ||
opengl | ||
services/surfaceflinger | ||
vpn | ||
MODULE_LICENSE_APACHE2 | ||
NOTICE |