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Christopher Ferris 89d4949f86 Use time() instead of clock() for timeouts.
The clock() function returns the processor time used by the process. This
is not a good timeout mechanism since the code is suspended most of the
time waiting for the forked process to finish. Replace with the time()
function.

Bug: 17154069
Change-Id: Ib383329f9db269445d71a100553b08e71fddda3f
2014-09-09 13:10:49 -07:00
build Add Dalvik heap definition for 7" xhdpi devices. 2013-05-06 15:06:20 -07:00
cmds Use time() instead of clock() for timeouts. 2014-09-09 13:10:49 -07:00
data/etc Merge "Add FEATURE_GAMEPAD." into lmp-dev 2014-09-08 23:21:35 +00:00
include Make IPowerManager native conform to .aidl for oneway 2014-09-05 17:12:24 -07:00
libs Fix CAS argument type. 2014-09-02 23:26:16 -07:00
opengl Don't try to capture the pointer when using PBOs for texture APIs 2014-08-20 15:21:44 +00:00
services Make IPowerManager native conform to .aidl for oneway 2014-09-05 17:12:24 -07:00
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