Don't try to capture the pointer when using PBOs for texture APIs

If a PBO is bound, then the pointer argument is a relative offset from
the start of the PBO, not an absolute address.

Fixes b/17063439

Change-Id: I39629ce6c9bb3cb6bac5c9b0311287628306ddd4
(cherry picked from commit 0ad707f2f3)
This commit is contained in:
Ben Clayton 2014-08-18 17:25:34 +01:00
parent 62205596b9
commit 16d7b6a8bb
3 changed files with 85 additions and 34 deletions

View File

@ -133,6 +133,9 @@ GLTraceContext::GLTraceContext(int id, int version, GLTraceState *state,
BufferedOutputStream *stream) :
mId(id),
mVersion(version),
mVersionMajor(0),
mVersionMinor(0),
mVersionParsed(false),
mState(state),
mBufferedOutputStream(stream),
mElementArrayBuffers(DefaultKeyedVector<GLuint, ElementArrayBuffer*>(NULL))
@ -149,10 +152,40 @@ int GLTraceContext::getVersion() {
return mVersion;
}
int GLTraceContext::getVersionMajor() {
if (!mVersionParsed) {
parseGlesVersion();
mVersionParsed = true;
}
return mVersionMajor;
}
int GLTraceContext::getVersionMinor() {
if (!mVersionParsed) {
parseGlesVersion();
mVersionParsed = true;
}
return mVersionMinor;
}
GLTraceState *GLTraceContext::getGlobalTraceState() {
return mState;
}
void GLTraceContext::parseGlesVersion() {
const char* str = (const char*)hooks->gl.glGetString(GL_VERSION);
int major, minor;
if (sscanf(str, "OpenGL ES-CM %d.%d", &major, &minor) != 2) {
if (sscanf(str, "OpenGL ES %d.%d", &major, &minor) != 2) {
ALOGW("Unable to parse GL_VERSION string: \"%s\"", str);
major = 1;
minor = 0;
}
}
mVersionMajor = major;
mVersionMinor = minor;
}
void GLTraceContext::resizeFBMemory(unsigned minSize) {
if (fbcontentsSize >= minSize) {
return;

View File

@ -51,6 +51,9 @@ public:
class GLTraceContext {
int mId; /* unique context id */
int mVersion; /* GL version, e.g: egl_connection_t::GLESv2_INDEX */
int mVersionMajor; /* GL major version. Lazily parsed in getVersionX(). */
int mVersionMinor; /* GL minor version. Lazily parsed in getVersionX(). */
bool mVersionParsed; /* True if major and minor versions have been parsed. */
GLTraceState *mState; /* parent GL Trace state (for per process GL Trace State Info) */
void *fbcontents; /* memory area to read framebuffer contents */
@ -62,6 +65,9 @@ class GLTraceContext {
/* list of element array buffers in use. */
DefaultKeyedVector<GLuint, ElementArrayBuffer*> mElementArrayBuffers;
/* Parses the GL version string returned from glGetString(GL_VERSION) to get find the major and
minor versions of the GLES API. The context must be current before calling. */
void parseGlesVersion();
void resizeFBMemory(unsigned minSize);
public:
gl_hooks_t *hooks;
@ -69,6 +75,8 @@ public:
GLTraceContext(int id, int version, GLTraceState *state, BufferedOutputStream *stream);
int getId();
int getVersion();
int getVersionMajor();
int getVersionMinor();
GLTraceState *getGlobalTraceState();
void getCompressedFB(void **fb, unsigned *fbsize,
unsigned *fbwidth, unsigned *fbheight,

View File

@ -29,6 +29,33 @@
namespace android {
namespace gltrace {
GLint glGetInteger(GLTraceContext *context, GLenum param) {
GLint x;
context->hooks->gl.glGetIntegerv(param, &x);
return x;
}
GLint glGetVertexAttrib(GLTraceContext *context, GLuint index, GLenum pname) {
GLint x;
context->hooks->gl.glGetVertexAttribiv(index, pname, &x);
return x;
}
bool isUsingPixelBuffers(GLTraceContext *context) {
if (context->getVersionMajor() < 3) {
return false; // PBOs not supported prior to GLES 3.0
}
return glGetInteger(context, GL_PIXEL_UNPACK_BUFFER_BINDING) != 0;
}
bool isUsingArrayBuffers(GLTraceContext *context) {
return glGetInteger(context, GL_ARRAY_BUFFER_BINDING) != 0;
}
bool isUsingElementArrayBuffers(GLTraceContext *context) {
return glGetInteger(context, GL_ELEMENT_ARRAY_BUFFER_BINDING) != 0;
}
unsigned getBytesPerTexel(const GLenum format, const GLenum type) {
/*
Description from glTexImage2D spec:
@ -156,7 +183,8 @@ void fixup_addFBContents(GLTraceContext *context, GLMessage *glmsg, FBBinding fb
}
/** Common fixup routing for glTexImage2D & glTexSubImage2D. */
void fixup_glTexImage(int widthIndex, int heightIndex, GLMessage *glmsg, void *dataSrc) {
void fixup_glTexImage(GLTraceContext *context, int widthIndex, int heightIndex, GLMessage *glmsg,
void *dataSrc) {
GLMessage_DataType arg_width = glmsg->args(widthIndex);
GLMessage_DataType arg_height = glmsg->args(heightIndex);
@ -175,7 +203,7 @@ void fixup_glTexImage(int widthIndex, int heightIndex, GLMessage *glmsg, void *d
arg_data->set_type(GLMessage::DataType::BYTE);
arg_data->clear_rawbytes();
if (data != NULL) {
if (data != NULL && !isUsingPixelBuffers(context)) {
arg_data->set_isarray(true);
arg_data->add_rawbytes(data, bytesPerTexel * width * height);
} else {
@ -185,7 +213,7 @@ void fixup_glTexImage(int widthIndex, int heightIndex, GLMessage *glmsg, void *d
}
void fixup_glTexImage2D(GLMessage *glmsg, void *pointersToFixup[]) {
void fixup_glTexImage2D(GLTraceContext *context, GLMessage *glmsg, void *pointersToFixup[]) {
/* void glTexImage2D(GLenum target,
GLint level,
GLint internalformat,
@ -198,10 +226,10 @@ void fixup_glTexImage2D(GLMessage *glmsg, void *pointersToFixup[]) {
*/
int widthIndex = 3;
int heightIndex = 4;
fixup_glTexImage(widthIndex, heightIndex, glmsg, pointersToFixup[0]);
fixup_glTexImage(context, widthIndex, heightIndex, glmsg, pointersToFixup[0]);
}
void fixup_glTexSubImage2D(GLMessage *glmsg, void *pointersToFixup[]) {
void fixup_glTexSubImage2D(GLTraceContext *context, GLMessage *glmsg, void *pointersToFixup[]) {
/*
void glTexSubImage2D(GLenum target,
GLint level,
@ -215,10 +243,11 @@ void fixup_glTexSubImage2D(GLMessage *glmsg, void *pointersToFixup[]) {
*/
int widthIndex = 4;
int heightIndex = 5;
fixup_glTexImage(widthIndex, heightIndex, glmsg, pointersToFixup[0]);
fixup_glTexImage(context, widthIndex, heightIndex, glmsg, pointersToFixup[0]);
}
void fixup_glCompressedTexImage2D(GLMessage *glmsg, void *pointersToFixup[]) {
void fixup_glCompressedTexImage2D(GLTraceContext *context, GLMessage *glmsg,
void *pointersToFixup[]) {
/* void glCompressedTexImage2D(GLenum target,
GLint level,
GLenum internalformat,
@ -235,7 +264,7 @@ void fixup_glCompressedTexImage2D(GLMessage *glmsg, void *pointersToFixup[]) {
arg_data->set_type(GLMessage::DataType::BYTE);
arg_data->clear_rawbytes();
if (data != NULL) {
if (data != NULL && !isUsingPixelBuffers(context)) {
arg_data->set_isarray(true);
arg_data->add_rawbytes(data, size);
} else {
@ -244,7 +273,8 @@ void fixup_glCompressedTexImage2D(GLMessage *glmsg, void *pointersToFixup[]) {
}
}
void fixup_glCompressedTexSubImage2D(GLMessage *glmsg, void *pointersToFixup[]) {
void fixup_glCompressedTexSubImage2D(GLTraceContext *context, GLMessage *glmsg,
void *pointersToFixup[]) {
/* void glCompressedTexSubImage2D(GLenum target,
GLint level,
GLint xoffset,
@ -262,7 +292,7 @@ void fixup_glCompressedTexSubImage2D(GLMessage *glmsg, void *pointersToFixup[])
arg_data->set_type(GLMessage::DataType::BYTE);
arg_data->clear_rawbytes();
if (data != NULL) {
if (data != NULL && !isUsingPixelBuffers(context)) {
arg_data->set_isarray(true);
arg_data->add_rawbytes(data, size);
} else {
@ -436,26 +466,6 @@ void fixup_glGetActiveAttribOrUniform(GLTraceContext *context, GLMessage *glmsg,
arg_location->add_intvalue(location);
}
GLint glGetInteger(GLTraceContext *context, GLenum param) {
GLint x;
context->hooks->gl.glGetIntegerv(param, &x);
return x;
}
GLint glGetVertexAttrib(GLTraceContext *context, GLuint index, GLenum pname) {
GLint x;
context->hooks->gl.glGetVertexAttribiv(index, pname, &x);
return x;
}
bool isUsingArrayBuffers(GLTraceContext *context) {
return glGetInteger(context, GL_ARRAY_BUFFER_BINDING) != 0;
}
bool isUsingElementArrayBuffers(GLTraceContext *context) {
return glGetInteger(context, GL_ELEMENT_ARRAY_BUFFER_BINDING) != 0;
}
/** Copy @len bytes of data from @src into the @dataIndex'th argument of the message. */
void addGlBufferData(GLMessage *glmsg, int dataIndex, GLvoid *src, GLsizeiptr len) {
GLMessage_DataType *arg_datap = glmsg->mutable_args(dataIndex);
@ -809,22 +819,22 @@ void fixupGLMessage(GLTraceContext *context, nsecs_t wallStart, nsecs_t wallEnd,
break;
case GLMessage::glTexImage2D:
if (context->getGlobalTraceState()->shouldCollectTextureDataOnGlTexImage()) {
fixup_glTexImage2D(glmsg, pointersToFixup);
fixup_glTexImage2D(context, glmsg, pointersToFixup);
}
break;
case GLMessage::glTexSubImage2D:
if (context->getGlobalTraceState()->shouldCollectTextureDataOnGlTexImage()) {
fixup_glTexSubImage2D(glmsg, pointersToFixup);
fixup_glTexSubImage2D(context, glmsg, pointersToFixup);
}
break;
case GLMessage::glCompressedTexImage2D:
if (context->getGlobalTraceState()->shouldCollectTextureDataOnGlTexImage()) {
fixup_glCompressedTexImage2D(glmsg, pointersToFixup);
fixup_glCompressedTexImage2D(context, glmsg, pointersToFixup);
}
break;
case GLMessage::glCompressedTexSubImage2D:
if (context->getGlobalTraceState()->shouldCollectTextureDataOnGlTexImage()) {
fixup_glCompressedTexSubImage2D(glmsg, pointersToFixup);
fixup_glCompressedTexSubImage2D(context, glmsg, pointersToFixup);
}
break;
case GLMessage::glShaderSource: