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DisplayHardware
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All consumers now take an IGraphicBufferConsumer instead of a BufferQueue
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2013-08-06 20:05:36 +00:00 |
EventLog
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surfaceflinger: add frame duration logging
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2013-07-23 17:28:47 -07:00 |
RenderEngine
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Initialize mIndent
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2013-08-15 10:05:01 -07:00 |
tests
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Surface can now be created only from an IGraphicBufferProducer
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2013-03-12 18:45:09 -07:00 |
Android.mk
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SurfaceFlinger now uses GLES 2.x when available
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2013-08-13 16:07:45 -07:00 |
Barrier.h
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Client.cpp
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get rid of ISurface
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2013-03-12 17:11:48 -07:00 |
Client.h
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get rid of ISurface
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2013-03-12 17:11:48 -07:00 |
clz.h
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implement: "Add an ANativeWindow API for SurfaceFlinger to suggest an optimal buffer orientation"
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2011-07-19 15:24:46 -07:00 |
Colorizer.h
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Add a --color option to dumpsys SurfaceFlinger
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2013-04-22 21:51:28 +02:00 |
DdmConnection.cpp
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fix SurfaceFlinger DDMS debugging
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2012-10-07 16:41:12 -07:00 |
DdmConnection.h
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add libsurfaceflinger_ddmconnection for PDK build
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2012-08-31 20:08:33 -07:00 |
DisplayDevice.cpp
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SurfaceFlinger now uses GLES 2.x when available
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2013-08-13 16:07:45 -07:00 |
DisplayDevice.h
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Merge "Set the swap interval of virtual display surfaces to 0"
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2013-08-07 15:23:00 +00:00 |
EventThread.cpp
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clean-up/simplify all dump() APIs
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2013-04-22 21:51:28 +02:00 |
EventThread.h
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SurfaceFlinger: EventThread: Fix Vsync array size.
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2013-07-12 16:29:48 -07:00 |
FrameTracker.cpp
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surfaceflinger: add frame duration logging
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2013-07-23 17:28:47 -07:00 |
FrameTracker.h
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surfaceflinger: add frame duration logging
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2013-07-23 17:28:47 -07:00 |
Layer.cpp
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don't reallocate the mesh each time we use it
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2013-08-13 20:51:23 -07:00 |
Layer.h
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don't reallocate the mesh each time we use it
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2013-08-13 20:51:23 -07:00 |
LayerDim.cpp
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SurfaceFlinger now uses GLES 2.x when available
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2013-08-13 16:07:45 -07:00 |
LayerDim.h
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Refactor SF. Move all GL operations in their own class.
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2013-07-03 14:39:27 -07:00 |
main_surfaceflinger.cpp
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move services executables sources in their respective src folder
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2013-07-22 12:25:18 -07:00 |
MessageQueue.cpp
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fix another bug where screenshots could end-up all black
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2013-04-10 16:27:17 -07:00 |
MessageQueue.h
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fix another bug where screenshots could end-up all black
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2013-04-10 16:27:17 -07:00 |
MODULE_LICENSE_APACHE2
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SurfaceFlinger.cpp
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SurfaceFlinger now uses GLES 2.x when available
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2013-08-13 16:07:45 -07:00 |
SurfaceFlinger.h
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SurfaceFlinger now uses GLES 2.x when available
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2013-08-13 16:07:45 -07:00 |
SurfaceFlingerConsumer.cpp
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SurfaceFlinger now uses GLES 2.x when available
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2013-08-13 16:07:45 -07:00 |
SurfaceFlingerConsumer.h
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SurfaceFlinger now uses GLES 2.x when available
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2013-08-13 16:07:45 -07:00 |
SurfaceTextureLayer.cpp
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Binderize the consumer side of BufferQueue
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2013-08-01 17:20:08 -07:00 |
SurfaceTextureLayer.h
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BufferQueue improvements and APIs changes
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2013-07-18 22:28:18 -07:00 |
Transform.cpp
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implement display projection clipping in h/w composer
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2013-02-28 18:43:04 -08:00 |
Transform.h
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implement display projection clipping in h/w composer
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2013-02-28 18:43:04 -08:00 |