871d6f2dfd
We check that calling eglSwapBuffers() on an abandonned BufferQueue return EGL_BAD_ALLOC -- this is to ensure consistancy between drivers. Change-Id: If84b082bc6bdea21673b16e5e717658c78edf405 |
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Android.mk | ||
BufferQueue_test.cpp | ||
CpuConsumer_test.cpp | ||
Surface_test.cpp | ||
SurfaceTexture_test.cpp | ||
SurfaceTextureClient_test.cpp |