replicant-frameworks_native/include/gui
Mathias Agopian 8000d0694b make sure to unlock the screenshot's buffer on destruction
this fixes a memory leak on various devices

Bug: 8475134
Change-Id: I25924674c803a0cb22371a95c60664c36acb0340
2013-03-26 18:15:35 -07:00
..
BitTube.h
BufferItemConsumer.h
BufferQueue.h Fix argument types in IGraphicBufferProducer methods 2013-03-18 14:16:02 -07:00
ConsumerBase.h Minor cleanups/fixes before virtual display refactoring 2013-03-18 14:16:02 -07:00
CpuConsumer.h CpuConsumer: Properly track acquired buffers 2013-03-05 15:25:06 -08:00
DisplayEventReceiver.h
DummyConsumer.h
GLConsumer.h Pass sp<Fence>s around instead of file descriptors 2013-03-22 09:56:58 -07:00
GraphicBufferAlloc.h
GuiConfig.h
IDisplayEventConnection.h
IGraphicBufferAlloc.h
IGraphicBufferProducer.h Fix argument types in IGraphicBufferProducer methods 2013-03-18 14:16:02 -07:00
ISensorEventConnection.h
ISensorServer.h
ISurfaceComposer.h rework how we take screenshots for a CPU consumer 2013-03-19 22:22:21 -07:00
ISurfaceComposerClient.h get rid of ISurface 2013-03-12 17:11:48 -07:00
Sensor.h
SensorEventQueue.h
SensorManager.h
Surface.h Surface can now be created only from an IGraphicBufferProducer 2013-03-12 18:45:09 -07:00
SurfaceComposerClient.h make sure to unlock the screenshot's buffer on destruction 2013-03-26 18:15:35 -07:00
SurfaceControl.h Merge "Revert "Revert "Change SurfaceControl setPosition to take floats""" into jb-mr2-dev 2013-03-21 15:52:49 +00:00