replicant-frameworks_native/libs/ui
Jeff Brown 8575a87b0d Add initial gamepad support.
Change-Id: I0439648f6eb5405f200e4223c915eb3a418b32b9
2010-07-13 17:04:57 -07:00
..
tests Add initial gamepad support. 2010-07-13 17:04:57 -07:00
Android.mk Add initial gamepad support. 2010-07-13 17:04:57 -07:00
EGLUtils.cpp
EventHub.cpp Add initial gamepad support. 2010-07-13 17:04:57 -07:00
EventRecurrence.cpp
FramebufferNativeWindow.cpp Introduce official public NativeWindow type. 2010-06-30 15:32:04 -07:00
GraphicBuffer.cpp fix live wallpapers on Droid 2010-06-30 15:43:47 -07:00
GraphicBufferAllocator.cpp when a zero dimension buffer is allocated, turn the allocation into 2010-04-15 15:23:25 -07:00
GraphicBufferMapper.cpp
Input.cpp Add initial gamepad support. 2010-07-13 17:04:57 -07:00
InputDevice.cpp Add initial gamepad support. 2010-07-13 17:04:57 -07:00
InputDispatcher.cpp Add initial gamepad support. 2010-07-13 17:04:57 -07:00
InputManager.cpp Native input event dispatching. 2010-06-28 19:10:54 -07:00
InputReader.cpp Add initial gamepad support. 2010-07-13 17:04:57 -07:00
InputTransport.cpp Update native activity & event APIs to follow correct conventions. 2010-06-29 10:43:54 -07:00
IOverlay.cpp
KeyCharacterMap.cpp
KeyLayoutMap.cpp
KeyLayoutMap.h
MODULE_LICENSE_APACHE2
NOTICE
Overlay.cpp
PixelFormat.cpp remove unused YUV formats 2010-07-01 21:17:56 -07:00
Rect.cpp Add ANativeWindow API for directly drawing to the surface bits. 2010-07-09 16:58:19 -07:00
Region.cpp Remove a dependency of Region (libui) on Parcel (libbinder). 2010-02-17 20:26:47 -08:00