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tests
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Add initial gamepad support.
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2010-07-13 17:04:57 -07:00 |
Android.mk
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Add initial gamepad support.
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2010-07-13 17:04:57 -07:00 |
EGLUtils.cpp
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added EGLUtils::strerror
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2009-08-07 16:37:21 -07:00 |
EventHub.cpp
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Add initial gamepad support.
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2010-07-13 17:04:57 -07:00 |
EventRecurrence.cpp
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FramebufferNativeWindow.cpp
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Introduce official public NativeWindow type.
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2010-06-30 15:32:04 -07:00 |
GraphicBuffer.cpp
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fix live wallpapers on Droid
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2010-06-30 15:43:47 -07:00 |
GraphicBufferAllocator.cpp
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when a zero dimension buffer is allocated, turn the allocation into
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2010-04-15 15:23:25 -07:00 |
GraphicBufferMapper.cpp
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fix [2168531] have software-only gralloc buffer side-step the HAL
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2009-10-06 17:00:25 -07:00 |
Input.cpp
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Add initial gamepad support.
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2010-07-13 17:04:57 -07:00 |
InputDevice.cpp
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Add initial gamepad support.
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2010-07-13 17:04:57 -07:00 |
InputDispatcher.cpp
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Add initial gamepad support.
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2010-07-13 17:04:57 -07:00 |
InputManager.cpp
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Native input event dispatching.
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2010-06-28 19:10:54 -07:00 |
InputReader.cpp
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Add initial gamepad support.
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2010-07-13 17:04:57 -07:00 |
InputTransport.cpp
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Update native activity & event APIs to follow correct conventions.
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2010-06-29 10:43:54 -07:00 |
IOverlay.cpp
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KeyCharacterMap.cpp
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KeyLayoutMap.cpp
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KeyLayoutMap.h
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MODULE_LICENSE_APACHE2
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NOTICE
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Overlay.cpp
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Adding resizeInput and setAttributes for overlay
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2009-07-29 17:53:38 -07:00 |
PixelFormat.cpp
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remove unused YUV formats
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2010-07-01 21:17:56 -07:00 |
Rect.cpp
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Add ANativeWindow API for directly drawing to the surface bits.
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2010-07-09 16:58:19 -07:00 |
Region.cpp
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Remove a dependency of Region (libui) on Parcel (libbinder).
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2010-02-17 20:26:47 -08:00 |