4b5e91e482
Not yet hooked up to anything in the NDK, but requires renaming the existing android_native_window_t type everywhere. Change-Id: Iffee6ea39c93b8b34e20fb69e4d2c7c837e5ea2e
1007 lines
30 KiB
C++
1007 lines
30 KiB
C++
/*
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* Copyright (C) 2007 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#define LOG_TAG "Surface"
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#include <stdint.h>
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#include <errno.h>
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#include <sys/types.h>
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#include <sys/stat.h>
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#include <utils/Errors.h>
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#include <utils/threads.h>
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#include <utils/CallStack.h>
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#include <utils/Log.h>
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#include <binder/IPCThreadState.h>
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#include <binder/IMemory.h>
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#include <ui/DisplayInfo.h>
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#include <ui/GraphicBuffer.h>
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#include <ui/GraphicBufferMapper.h>
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#include <ui/Rect.h>
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#include <surfaceflinger/Surface.h>
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#include <surfaceflinger/ISurface.h>
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#include <surfaceflinger/ISurfaceComposer.h>
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#include <surfaceflinger/SurfaceComposerClient.h>
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#include <private/surfaceflinger/SharedBufferStack.h>
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#include <private/surfaceflinger/LayerState.h>
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namespace android {
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// ----------------------------------------------------------------------
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static status_t copyBlt(
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const sp<GraphicBuffer>& dst,
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const sp<GraphicBuffer>& src,
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const Region& reg)
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{
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// src and dst with, height and format must be identical. no verification
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// is done here.
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status_t err;
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uint8_t const * src_bits = NULL;
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err = src->lock(GRALLOC_USAGE_SW_READ_OFTEN, reg.bounds(), (void**)&src_bits);
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LOGE_IF(err, "error locking src buffer %s", strerror(-err));
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uint8_t* dst_bits = NULL;
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err = dst->lock(GRALLOC_USAGE_SW_WRITE_OFTEN, reg.bounds(), (void**)&dst_bits);
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LOGE_IF(err, "error locking dst buffer %s", strerror(-err));
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Region::const_iterator head(reg.begin());
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Region::const_iterator tail(reg.end());
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if (head != tail && src_bits && dst_bits) {
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const size_t bpp = bytesPerPixel(src->format);
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const size_t dbpr = dst->stride * bpp;
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const size_t sbpr = src->stride * bpp;
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while (head != tail) {
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const Rect& r(*head++);
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ssize_t h = r.height();
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if (h <= 0) continue;
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size_t size = r.width() * bpp;
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uint8_t const * s = src_bits + (r.left + src->stride * r.top) * bpp;
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uint8_t * d = dst_bits + (r.left + dst->stride * r.top) * bpp;
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if (dbpr==sbpr && size==sbpr) {
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size *= h;
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h = 1;
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}
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do {
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memcpy(d, s, size);
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d += dbpr;
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s += sbpr;
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} while (--h > 0);
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}
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}
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if (src_bits)
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src->unlock();
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if (dst_bits)
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dst->unlock();
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return err;
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}
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// ============================================================================
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// SurfaceControl
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// ============================================================================
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SurfaceControl::SurfaceControl(
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const sp<SurfaceComposerClient>& client,
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const sp<ISurface>& surface,
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const ISurfaceComposerClient::surface_data_t& data,
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uint32_t w, uint32_t h, PixelFormat format, uint32_t flags)
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: mClient(client), mSurface(surface),
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mToken(data.token), mIdentity(data.identity),
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mWidth(data.width), mHeight(data.height), mFormat(data.format),
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mFlags(flags)
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{
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}
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SurfaceControl::~SurfaceControl()
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{
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destroy();
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}
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void SurfaceControl::destroy()
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{
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if (isValid()) {
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mClient->destroySurface(mToken);
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}
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// clear all references and trigger an IPC now, to make sure things
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// happen without delay, since these resources are quite heavy.
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mClient.clear();
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mSurface.clear();
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IPCThreadState::self()->flushCommands();
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}
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void SurfaceControl::clear()
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{
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// here, the window manager tells us explicitly that we should destroy
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// the surface's resource. Soon after this call, it will also release
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// its last reference (which will call the dtor); however, it is possible
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// that a client living in the same process still holds references which
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// would delay the call to the dtor -- that is why we need this explicit
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// "clear()" call.
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destroy();
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}
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bool SurfaceControl::isSameSurface(
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const sp<SurfaceControl>& lhs, const sp<SurfaceControl>& rhs)
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{
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if (lhs == 0 || rhs == 0)
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return false;
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return lhs->mSurface->asBinder() == rhs->mSurface->asBinder();
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}
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status_t SurfaceControl::setLayer(int32_t layer) {
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status_t err = validate();
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if (err < 0) return err;
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const sp<SurfaceComposerClient>& client(mClient);
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return client->setLayer(mToken, layer);
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}
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status_t SurfaceControl::setPosition(int32_t x, int32_t y) {
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status_t err = validate();
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if (err < 0) return err;
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const sp<SurfaceComposerClient>& client(mClient);
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return client->setPosition(mToken, x, y);
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}
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status_t SurfaceControl::setSize(uint32_t w, uint32_t h) {
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status_t err = validate();
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if (err < 0) return err;
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const sp<SurfaceComposerClient>& client(mClient);
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return client->setSize(mToken, w, h);
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}
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status_t SurfaceControl::hide() {
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status_t err = validate();
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if (err < 0) return err;
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const sp<SurfaceComposerClient>& client(mClient);
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return client->hide(mToken);
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}
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status_t SurfaceControl::show(int32_t layer) {
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status_t err = validate();
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if (err < 0) return err;
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const sp<SurfaceComposerClient>& client(mClient);
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return client->show(mToken, layer);
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}
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status_t SurfaceControl::freeze() {
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status_t err = validate();
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if (err < 0) return err;
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const sp<SurfaceComposerClient>& client(mClient);
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return client->freeze(mToken);
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}
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status_t SurfaceControl::unfreeze() {
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status_t err = validate();
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if (err < 0) return err;
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const sp<SurfaceComposerClient>& client(mClient);
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return client->unfreeze(mToken);
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}
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status_t SurfaceControl::setFlags(uint32_t flags, uint32_t mask) {
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status_t err = validate();
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if (err < 0) return err;
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const sp<SurfaceComposerClient>& client(mClient);
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return client->setFlags(mToken, flags, mask);
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}
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status_t SurfaceControl::setTransparentRegionHint(const Region& transparent) {
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status_t err = validate();
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if (err < 0) return err;
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const sp<SurfaceComposerClient>& client(mClient);
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return client->setTransparentRegionHint(mToken, transparent);
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}
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status_t SurfaceControl::setAlpha(float alpha) {
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status_t err = validate();
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if (err < 0) return err;
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const sp<SurfaceComposerClient>& client(mClient);
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return client->setAlpha(mToken, alpha);
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}
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status_t SurfaceControl::setMatrix(float dsdx, float dtdx, float dsdy, float dtdy) {
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status_t err = validate();
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if (err < 0) return err;
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const sp<SurfaceComposerClient>& client(mClient);
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return client->setMatrix(mToken, dsdx, dtdx, dsdy, dtdy);
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}
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status_t SurfaceControl::setFreezeTint(uint32_t tint) {
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status_t err = validate();
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if (err < 0) return err;
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const sp<SurfaceComposerClient>& client(mClient);
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return client->setFreezeTint(mToken, tint);
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}
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status_t SurfaceControl::validate() const
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{
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if (mToken<0 || mClient==0) {
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LOGE("invalid token (%d, identity=%u) or client (%p)",
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mToken, mIdentity, mClient.get());
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return NO_INIT;
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}
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return NO_ERROR;
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}
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status_t SurfaceControl::writeSurfaceToParcel(
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const sp<SurfaceControl>& control, Parcel* parcel)
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{
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sp<ISurface> sur;
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uint32_t identity = 0;
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uint32_t width = 0;
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uint32_t height = 0;
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uint32_t format = 0;
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uint32_t flags = 0;
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if (SurfaceControl::isValid(control)) {
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sur = control->mSurface;
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identity = control->mIdentity;
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width = control->mWidth;
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height = control->mHeight;
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format = control->mFormat;
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flags = control->mFlags;
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}
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parcel->writeStrongBinder(sur!=0 ? sur->asBinder() : NULL);
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parcel->writeInt32(identity);
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parcel->writeInt32(width);
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parcel->writeInt32(height);
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parcel->writeInt32(format);
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parcel->writeInt32(flags);
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return NO_ERROR;
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}
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sp<Surface> SurfaceControl::getSurface() const
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{
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Mutex::Autolock _l(mLock);
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if (mSurfaceData == 0) {
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mSurfaceData = new Surface(const_cast<SurfaceControl*>(this));
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}
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return mSurfaceData;
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}
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// ============================================================================
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// Surface
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// ============================================================================
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class SurfaceClient : public Singleton<SurfaceClient>
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{
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// all these attributes are constants
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sp<ISurfaceComposer> mComposerService;
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sp<ISurfaceComposerClient> mClient;
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status_t mStatus;
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SharedClient* mControl;
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sp<IMemoryHeap> mControlMemory;
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SurfaceClient()
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: Singleton<SurfaceClient>(), mStatus(NO_INIT)
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{
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sp<ISurfaceComposer> sf(ComposerService::getComposerService());
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mComposerService = sf;
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mClient = sf->createClientConnection();
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if (mClient != NULL) {
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mControlMemory = mClient->getControlBlock();
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if (mControlMemory != NULL) {
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mControl = static_cast<SharedClient *>(
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mControlMemory->getBase());
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if (mControl) {
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mStatus = NO_ERROR;
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}
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}
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}
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}
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friend class Singleton<SurfaceClient>;
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public:
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status_t initCheck() const {
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return mStatus;
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}
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SharedClient* getSharedClient() const {
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return mControl;
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}
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ssize_t getTokenForSurface(const sp<ISurface>& sur) const {
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// TODO: we could cache a few tokens here to avoid an IPC
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return mClient->getTokenForSurface(sur);
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}
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void signalServer() const {
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mComposerService->signal();
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}
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};
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ANDROID_SINGLETON_STATIC_INSTANCE(SurfaceClient);
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// ---------------------------------------------------------------------------
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Surface::Surface(const sp<SurfaceControl>& surface)
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: mBufferMapper(GraphicBufferMapper::get()),
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mClient(SurfaceClient::getInstance()),
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mSharedBufferClient(NULL),
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mInitCheck(NO_INIT),
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mSurface(surface->mSurface),
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mIdentity(surface->mIdentity),
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mFormat(surface->mFormat), mFlags(surface->mFlags),
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mWidth(surface->mWidth), mHeight(surface->mHeight)
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{
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init();
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}
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Surface::Surface(const Parcel& parcel, const sp<IBinder>& ref)
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: mBufferMapper(GraphicBufferMapper::get()),
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mClient(SurfaceClient::getInstance()),
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mSharedBufferClient(NULL),
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mInitCheck(NO_INIT)
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{
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mSurface = interface_cast<ISurface>(ref);
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mIdentity = parcel.readInt32();
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mWidth = parcel.readInt32();
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mHeight = parcel.readInt32();
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mFormat = parcel.readInt32();
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mFlags = parcel.readInt32();
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init();
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}
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status_t Surface::writeToParcel(
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const sp<Surface>& surface, Parcel* parcel)
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{
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sp<ISurface> sur;
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uint32_t identity = 0;
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uint32_t width = 0;
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uint32_t height = 0;
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uint32_t format = 0;
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uint32_t flags = 0;
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if (Surface::isValid(surface)) {
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sur = surface->mSurface;
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identity = surface->mIdentity;
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width = surface->mWidth;
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height = surface->mHeight;
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format = surface->mFormat;
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flags = surface->mFlags;
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}
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parcel->writeStrongBinder(sur!=0 ? sur->asBinder() : NULL);
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parcel->writeInt32(identity);
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parcel->writeInt32(width);
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parcel->writeInt32(height);
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parcel->writeInt32(format);
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parcel->writeInt32(flags);
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return NO_ERROR;
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}
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sp<Surface> Surface::readFromParcel(
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const Parcel& data, const sp<Surface>& other)
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{
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sp<Surface> result(other);
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sp<IBinder> binder(data.readStrongBinder());
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if (other==0 || binder != other->mSurface->asBinder()) {
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result = new Surface(data, binder);
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}
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return result;
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}
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void Surface::init()
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{
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ANativeWindow::setSwapInterval = setSwapInterval;
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ANativeWindow::dequeueBuffer = dequeueBuffer;
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ANativeWindow::lockBuffer = lockBuffer;
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ANativeWindow::queueBuffer = queueBuffer;
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ANativeWindow::query = query;
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ANativeWindow::perform = perform;
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DisplayInfo dinfo;
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SurfaceComposerClient::getDisplayInfo(0, &dinfo);
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const_cast<float&>(ANativeWindow::xdpi) = dinfo.xdpi;
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const_cast<float&>(ANativeWindow::ydpi) = dinfo.ydpi;
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// FIXME: set real values here
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const_cast<int&>(ANativeWindow::minSwapInterval) = 1;
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const_cast<int&>(ANativeWindow::maxSwapInterval) = 1;
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const_cast<uint32_t&>(ANativeWindow::flags) = 0;
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mConnected = 0;
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mSwapRectangle.makeInvalid();
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// two buffers by default
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mBuffers.setCapacity(2);
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mBuffers.insertAt(0, 2);
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if (mSurface != 0 && mClient.initCheck() == NO_ERROR) {
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int32_t token = mClient.getTokenForSurface(mSurface);
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if (token >= 0) {
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mSharedBufferClient = new SharedBufferClient(
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mClient.getSharedClient(), token, 2, mIdentity);
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mInitCheck = mClient.getSharedClient()->validate(token);
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}
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}
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}
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Surface::~Surface()
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{
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// this is a client-side operation, the surface is destroyed, unmap
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// its buffers in this process.
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size_t size = mBuffers.size();
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for (size_t i=0 ; i<size ; i++) {
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if (mBuffers[i] != 0 && mBuffers[i]->handle != 0) {
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getBufferMapper().unregisterBuffer(mBuffers[i]->handle);
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}
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}
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// clear all references and trigger an IPC now, to make sure things
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// happen without delay, since these resources are quite heavy.
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mBuffers.clear();
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mSurface.clear();
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delete mSharedBufferClient;
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IPCThreadState::self()->flushCommands();
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}
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bool Surface::isValid() {
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return mInitCheck == NO_ERROR;
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}
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status_t Surface::validate() const
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{
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// check that we initialized ourself properly
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if (mInitCheck != NO_ERROR) {
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LOGE("invalid token (identity=%u)", mIdentity);
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return mInitCheck;
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}
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// verify the identity of this surface
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uint32_t identity = mSharedBufferClient->getIdentity();
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// this is a bit of a (temporary) special case, identity==0 means that
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// no operation are allowed from the client (eg: dequeue/queue), this
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// is used with PUSH_BUFFER surfaces for instance
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if (identity == 0) {
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LOGE("[Surface] invalid operation (identity=%u)", mIdentity);
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return INVALID_OPERATION;
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}
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if (mIdentity != identity) {
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LOGE("[Surface] using an invalid surface, "
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"identity=%u should be %d",
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mIdentity, identity);
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return NO_INIT;
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}
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// check the surface didn't become invalid
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status_t err = mSharedBufferClient->getStatus();
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if (err != NO_ERROR) {
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LOGE("surface (identity=%u) is invalid, err=%d (%s)",
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mIdentity, err, strerror(-err));
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return err;
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}
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return NO_ERROR;
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}
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sp<ISurface> Surface::getISurface() const {
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return mSurface;
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}
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// ----------------------------------------------------------------------------
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int Surface::setSwapInterval(ANativeWindow* window, int interval) {
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return 0;
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}
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int Surface::dequeueBuffer(ANativeWindow* window,
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android_native_buffer_t** buffer) {
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Surface* self = getSelf(window);
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return self->dequeueBuffer(buffer);
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}
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int Surface::lockBuffer(ANativeWindow* window,
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android_native_buffer_t* buffer) {
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Surface* self = getSelf(window);
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return self->lockBuffer(buffer);
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}
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int Surface::queueBuffer(ANativeWindow* window,
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android_native_buffer_t* buffer) {
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Surface* self = getSelf(window);
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return self->queueBuffer(buffer);
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}
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int Surface::query(ANativeWindow* window,
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int what, int* value) {
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Surface* self = getSelf(window);
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return self->query(what, value);
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}
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int Surface::perform(ANativeWindow* window,
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int operation, ...) {
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va_list args;
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va_start(args, operation);
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Surface* self = getSelf(window);
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int res = self->perform(operation, args);
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va_end(args);
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return res;
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}
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// ----------------------------------------------------------------------------
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bool Surface::needNewBuffer(int bufIdx,
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uint32_t *pWidth, uint32_t *pHeight,
|
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uint32_t *pFormat, uint32_t *pUsage) const
|
|
{
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Mutex::Autolock _l(mSurfaceLock);
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// Always call needNewBuffer(), since it clears the needed buffers flags
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bool needNewBuffer = mSharedBufferClient->needNewBuffer(bufIdx);
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bool validBuffer = mBufferInfo.validateBuffer(mBuffers[bufIdx]);
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bool newNeewBuffer = needNewBuffer || !validBuffer;
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if (newNeewBuffer) {
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mBufferInfo.get(pWidth, pHeight, pFormat, pUsage);
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}
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return newNeewBuffer;
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}
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int Surface::dequeueBuffer(android_native_buffer_t** buffer)
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{
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status_t err = validate();
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if (err != NO_ERROR)
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return err;
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ssize_t bufIdx = mSharedBufferClient->dequeue();
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if (bufIdx < 0) {
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LOGE("error dequeuing a buffer (%s)", strerror(bufIdx));
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return bufIdx;
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}
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// grow the buffer array if needed
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const size_t size = mBuffers.size();
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const size_t needed = bufIdx+1;
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if (size < needed) {
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mBuffers.insertAt(size, needed-size);
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}
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uint32_t w, h, format, usage;
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if (needNewBuffer(bufIdx, &w, &h, &format, &usage)) {
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err = getBufferLocked(bufIdx, w, h, format, usage);
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LOGE_IF(err, "getBufferLocked(%ld, %u, %u, %u, %08x) failed (%s)",
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bufIdx, w, h, format, usage, strerror(-err));
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if (err == NO_ERROR) {
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// reset the width/height with the what we get from the buffer
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const sp<GraphicBuffer>& backBuffer(mBuffers[bufIdx]);
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mWidth = uint32_t(backBuffer->width);
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mHeight = uint32_t(backBuffer->height);
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}
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}
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// if we still don't have a buffer here, we probably ran out of memory
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const sp<GraphicBuffer>& backBuffer(mBuffers[bufIdx]);
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if (!err && backBuffer==0) {
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err = NO_MEMORY;
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}
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if (err == NO_ERROR) {
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mDirtyRegion.set(backBuffer->width, backBuffer->height);
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*buffer = backBuffer.get();
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} else {
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mSharedBufferClient->undoDequeue(bufIdx);
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}
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return err;
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}
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int Surface::lockBuffer(android_native_buffer_t* buffer)
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{
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status_t err = validate();
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if (err != NO_ERROR)
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return err;
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int32_t bufIdx = getBufferIndex(GraphicBuffer::getSelf(buffer));
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err = mSharedBufferClient->lock(bufIdx);
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LOGE_IF(err, "error locking buffer %d (%s)", bufIdx, strerror(-err));
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return err;
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}
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int Surface::queueBuffer(android_native_buffer_t* buffer)
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{
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status_t err = validate();
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if (err != NO_ERROR)
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return err;
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if (mSwapRectangle.isValid()) {
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mDirtyRegion.set(mSwapRectangle);
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}
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int32_t bufIdx = getBufferIndex(GraphicBuffer::getSelf(buffer));
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mSharedBufferClient->setCrop(bufIdx, mNextBufferCrop);
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mSharedBufferClient->setDirtyRegion(bufIdx, mDirtyRegion);
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err = mSharedBufferClient->queue(bufIdx);
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LOGE_IF(err, "error queuing buffer %d (%s)", bufIdx, strerror(-err));
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if (err == NO_ERROR) {
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// TODO: can we avoid this IPC if we know there is one pending?
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mClient.signalServer();
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}
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return err;
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}
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int Surface::query(int what, int* value)
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{
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switch (what) {
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case NATIVE_WINDOW_WIDTH:
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*value = int(mWidth);
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return NO_ERROR;
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case NATIVE_WINDOW_HEIGHT:
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*value = int(mHeight);
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return NO_ERROR;
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case NATIVE_WINDOW_FORMAT:
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*value = int(mFormat);
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return NO_ERROR;
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}
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return BAD_VALUE;
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}
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int Surface::perform(int operation, va_list args)
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{
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status_t err = validate();
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if (err != NO_ERROR)
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return err;
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int res = NO_ERROR;
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switch (operation) {
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case NATIVE_WINDOW_SET_USAGE:
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dispatch_setUsage( args );
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break;
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case NATIVE_WINDOW_CONNECT:
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res = dispatch_connect( args );
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break;
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case NATIVE_WINDOW_DISCONNECT:
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res = dispatch_disconnect( args );
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break;
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case NATIVE_WINDOW_SET_CROP:
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res = dispatch_crop( args );
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break;
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case NATIVE_WINDOW_SET_BUFFER_COUNT:
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res = dispatch_set_buffer_count( args );
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break;
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case NATIVE_WINDOW_SET_BUFFERS_GEOMETRY:
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res = dispatch_set_buffers_geometry( args );
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break;
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default:
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res = NAME_NOT_FOUND;
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break;
|
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}
|
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return res;
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}
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|
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void Surface::dispatch_setUsage(va_list args) {
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int usage = va_arg(args, int);
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setUsage( usage );
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}
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int Surface::dispatch_connect(va_list args) {
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int api = va_arg(args, int);
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return connect( api );
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}
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int Surface::dispatch_disconnect(va_list args) {
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int api = va_arg(args, int);
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return disconnect( api );
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}
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int Surface::dispatch_crop(va_list args) {
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android_native_rect_t const* rect = va_arg(args, android_native_rect_t*);
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return crop( reinterpret_cast<Rect const*>(rect) );
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}
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int Surface::dispatch_set_buffer_count(va_list args) {
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size_t bufferCount = va_arg(args, size_t);
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return setBufferCount(bufferCount);
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}
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int Surface::dispatch_set_buffers_geometry(va_list args) {
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int w = va_arg(args, int);
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int h = va_arg(args, int);
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int f = va_arg(args, int);
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return setBuffersGeometry(w, h, f);
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}
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void Surface::setUsage(uint32_t reqUsage)
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{
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Mutex::Autolock _l(mSurfaceLock);
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mBufferInfo.set(reqUsage);
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}
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int Surface::connect(int api)
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{
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Mutex::Autolock _l(mSurfaceLock);
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int err = NO_ERROR;
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switch (api) {
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case NATIVE_WINDOW_API_EGL:
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if (mConnected) {
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err = -EINVAL;
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} else {
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mConnected = api;
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}
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break;
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default:
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err = -EINVAL;
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break;
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}
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return err;
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}
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int Surface::disconnect(int api)
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{
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Mutex::Autolock _l(mSurfaceLock);
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int err = NO_ERROR;
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switch (api) {
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case NATIVE_WINDOW_API_EGL:
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if (mConnected == api) {
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mConnected = 0;
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} else {
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err = -EINVAL;
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}
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break;
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default:
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err = -EINVAL;
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break;
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}
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return err;
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}
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int Surface::crop(Rect const* rect)
|
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{
|
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Mutex::Autolock _l(mSurfaceLock);
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// TODO: validate rect size
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mNextBufferCrop = *rect;
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return NO_ERROR;
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}
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|
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int Surface::setBufferCount(int bufferCount)
|
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{
|
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sp<ISurface> s(mSurface);
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if (s == 0) return NO_INIT;
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class SetBufferCountIPC : public SharedBufferClient::SetBufferCountCallback {
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sp<ISurface> surface;
|
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virtual status_t operator()(int bufferCount) const {
|
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return surface->setBufferCount(bufferCount);
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}
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public:
|
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SetBufferCountIPC(const sp<ISurface>& surface) : surface(surface) { }
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} ipc(s);
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|
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status_t err = mSharedBufferClient->setBufferCount(bufferCount, ipc);
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LOGE_IF(err, "ISurface::setBufferCount(%d) returned %s",
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bufferCount, strerror(-err));
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return err;
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}
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int Surface::setBuffersGeometry(int w, int h, int format)
|
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{
|
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if (w<0 || h<0 || format<0)
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return BAD_VALUE;
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|
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if ((w && !h) || (!w && h))
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return BAD_VALUE;
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|
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Mutex::Autolock _l(mSurfaceLock);
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mBufferInfo.set(w, h, format);
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return NO_ERROR;
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}
|
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|
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// ----------------------------------------------------------------------------
|
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|
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int Surface::getConnectedApi() const
|
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{
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Mutex::Autolock _l(mSurfaceLock);
|
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return mConnected;
|
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}
|
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|
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// ----------------------------------------------------------------------------
|
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|
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status_t Surface::lock(SurfaceInfo* info, bool blocking) {
|
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return Surface::lock(info, NULL, blocking);
|
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}
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|
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status_t Surface::lock(SurfaceInfo* other, Region* dirtyIn, bool blocking)
|
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{
|
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if (getConnectedApi()) {
|
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LOGE("Surface::lock(%p) failed. Already connected to another API",
|
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(ANativeWindow*)this);
|
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CallStack stack;
|
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stack.update();
|
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stack.dump("");
|
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return INVALID_OPERATION;
|
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}
|
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|
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if (mApiLock.tryLock() != NO_ERROR) {
|
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LOGE("calling Surface::lock from different threads!");
|
|
CallStack stack;
|
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stack.update();
|
|
stack.dump("");
|
|
return WOULD_BLOCK;
|
|
}
|
|
|
|
/* Here we're holding mApiLock */
|
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|
|
if (mLockedBuffer != 0) {
|
|
LOGE("Surface::lock failed, already locked");
|
|
mApiLock.unlock();
|
|
return INVALID_OPERATION;
|
|
}
|
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|
|
// we're intending to do software rendering from this point
|
|
setUsage(GRALLOC_USAGE_SW_READ_OFTEN | GRALLOC_USAGE_SW_WRITE_OFTEN);
|
|
|
|
android_native_buffer_t* out;
|
|
status_t err = dequeueBuffer(&out);
|
|
LOGE_IF(err, "dequeueBuffer failed (%s)", strerror(-err));
|
|
if (err == NO_ERROR) {
|
|
sp<GraphicBuffer> backBuffer(GraphicBuffer::getSelf(out));
|
|
err = lockBuffer(backBuffer.get());
|
|
LOGE_IF(err, "lockBuffer (idx=%d) failed (%s)",
|
|
getBufferIndex(backBuffer), strerror(-err));
|
|
if (err == NO_ERROR) {
|
|
const Rect bounds(backBuffer->width, backBuffer->height);
|
|
const Region boundsRegion(bounds);
|
|
Region scratch(boundsRegion);
|
|
Region& newDirtyRegion(dirtyIn ? *dirtyIn : scratch);
|
|
newDirtyRegion &= boundsRegion;
|
|
|
|
// figure out if we can copy the frontbuffer back
|
|
const sp<GraphicBuffer>& frontBuffer(mPostedBuffer);
|
|
const bool canCopyBack = (frontBuffer != 0 &&
|
|
backBuffer->width == frontBuffer->width &&
|
|
backBuffer->height == frontBuffer->height &&
|
|
backBuffer->format == frontBuffer->format &&
|
|
!(mFlags & ISurfaceComposer::eDestroyBackbuffer));
|
|
|
|
// the dirty region we report to surfaceflinger is the one
|
|
// given by the user (as opposed to the one *we* return to the
|
|
// user).
|
|
mDirtyRegion = newDirtyRegion;
|
|
|
|
if (canCopyBack) {
|
|
// copy the area that is invalid and not repainted this round
|
|
const Region copyback(mOldDirtyRegion.subtract(newDirtyRegion));
|
|
if (!copyback.isEmpty())
|
|
copyBlt(backBuffer, frontBuffer, copyback);
|
|
} else {
|
|
// if we can't copy-back anything, modify the user's dirty
|
|
// region to make sure they redraw the whole buffer
|
|
newDirtyRegion = boundsRegion;
|
|
}
|
|
|
|
// keep track of the are of the buffer that is "clean"
|
|
// (ie: that will be redrawn)
|
|
mOldDirtyRegion = newDirtyRegion;
|
|
|
|
void* vaddr;
|
|
status_t res = backBuffer->lock(
|
|
GRALLOC_USAGE_SW_READ_OFTEN | GRALLOC_USAGE_SW_WRITE_OFTEN,
|
|
newDirtyRegion.bounds(), &vaddr);
|
|
|
|
LOGW_IF(res, "failed locking buffer (handle = %p)",
|
|
backBuffer->handle);
|
|
|
|
mLockedBuffer = backBuffer;
|
|
other->w = backBuffer->width;
|
|
other->h = backBuffer->height;
|
|
other->s = backBuffer->stride;
|
|
other->usage = backBuffer->usage;
|
|
other->format = backBuffer->format;
|
|
other->bits = vaddr;
|
|
}
|
|
}
|
|
mApiLock.unlock();
|
|
return err;
|
|
}
|
|
|
|
status_t Surface::unlockAndPost()
|
|
{
|
|
if (mLockedBuffer == 0) {
|
|
LOGE("Surface::unlockAndPost failed, no locked buffer");
|
|
return INVALID_OPERATION;
|
|
}
|
|
|
|
status_t err = mLockedBuffer->unlock();
|
|
LOGE_IF(err, "failed unlocking buffer (%p)", mLockedBuffer->handle);
|
|
|
|
err = queueBuffer(mLockedBuffer.get());
|
|
LOGE_IF(err, "queueBuffer (idx=%d) failed (%s)",
|
|
getBufferIndex(mLockedBuffer), strerror(-err));
|
|
|
|
mPostedBuffer = mLockedBuffer;
|
|
mLockedBuffer = 0;
|
|
return err;
|
|
}
|
|
|
|
void Surface::setSwapRectangle(const Rect& r) {
|
|
Mutex::Autolock _l(mSurfaceLock);
|
|
mSwapRectangle = r;
|
|
}
|
|
|
|
int Surface::getBufferIndex(const sp<GraphicBuffer>& buffer) const
|
|
{
|
|
return buffer->getIndex();
|
|
}
|
|
|
|
status_t Surface::getBufferLocked(int index,
|
|
uint32_t w, uint32_t h, uint32_t format, uint32_t usage)
|
|
{
|
|
sp<ISurface> s(mSurface);
|
|
if (s == 0) return NO_INIT;
|
|
|
|
status_t err = NO_MEMORY;
|
|
|
|
// free the current buffer
|
|
sp<GraphicBuffer>& currentBuffer(mBuffers.editItemAt(index));
|
|
if (currentBuffer != 0) {
|
|
getBufferMapper().unregisterBuffer(currentBuffer->handle);
|
|
currentBuffer.clear();
|
|
}
|
|
|
|
sp<GraphicBuffer> buffer = s->requestBuffer(index, w, h, format, usage);
|
|
LOGE_IF(buffer==0,
|
|
"ISurface::getBuffer(%d, %08x) returned NULL",
|
|
index, usage);
|
|
if (buffer != 0) { // this should never happen by construction
|
|
LOGE_IF(buffer->handle == NULL,
|
|
"Surface (identity=%d) requestBuffer(%d, %u, %u, %u, %08x) "
|
|
"returned a buffer with a null handle",
|
|
mIdentity, index, w, h, format, usage);
|
|
err = mSharedBufferClient->getStatus();
|
|
LOGE_IF(err, "Surface (identity=%d) state = %d", mIdentity, err);
|
|
if (!err && buffer->handle != NULL) {
|
|
err = getBufferMapper().registerBuffer(buffer->handle);
|
|
LOGW_IF(err, "registerBuffer(...) failed %d (%s)",
|
|
err, strerror(-err));
|
|
if (err == NO_ERROR) {
|
|
currentBuffer = buffer;
|
|
currentBuffer->setIndex(index);
|
|
}
|
|
} else {
|
|
err = err<0 ? err : status_t(NO_MEMORY);
|
|
}
|
|
}
|
|
return err;
|
|
}
|
|
|
|
// ----------------------------------------------------------------------------
|
|
Surface::BufferInfo::BufferInfo()
|
|
: mWidth(0), mHeight(0), mFormat(0),
|
|
mUsage(GRALLOC_USAGE_HW_RENDER), mDirty(0)
|
|
{
|
|
}
|
|
|
|
void Surface::BufferInfo::set(uint32_t w, uint32_t h, uint32_t format) {
|
|
if ((mWidth != w) || (mHeight != h) || (mFormat != format)) {
|
|
mWidth = w;
|
|
mHeight = h;
|
|
mFormat = format;
|
|
mDirty |= GEOMETRY;
|
|
}
|
|
}
|
|
|
|
void Surface::BufferInfo::set(uint32_t usage) {
|
|
mUsage = usage;
|
|
}
|
|
|
|
void Surface::BufferInfo::get(uint32_t *pWidth, uint32_t *pHeight,
|
|
uint32_t *pFormat, uint32_t *pUsage) const {
|
|
*pWidth = mWidth;
|
|
*pHeight = mHeight;
|
|
*pFormat = mFormat;
|
|
*pUsage = mUsage;
|
|
}
|
|
|
|
bool Surface::BufferInfo::validateBuffer(const sp<GraphicBuffer>& buffer) const {
|
|
// make sure we AT LEAST have the usage flags we want
|
|
if (mDirty || buffer==0 ||
|
|
((buffer->usage & mUsage) != mUsage)) {
|
|
mDirty = 0;
|
|
return false;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
// ----------------------------------------------------------------------------
|
|
}; // namespace android
|
|
|