replicant-frameworks_native/include/gui
Mathias Agopian 851ef8f1bf reduce IPC with BufferQueue
collapse setCrop, setTransform and setScalingMode to queueBuffer()
this ends up simplifying things quite a bit and reducing the numnber
of IPC needed per frame.

Change-Id: I3a13c07603abe4e76b8251e6380b107fde22e6d9
2012-03-30 15:16:30 -07:00
..
BitTube.h Rename SensorChannel to BitTube 2011-10-20 18:42:02 -07:00
BufferQueue.h reduce IPC with BufferQueue 2012-03-30 15:16:30 -07:00
DisplayEventReceiver.h separate transactions from updates 2012-02-01 20:43:06 -08:00
DummyConsumer.h Refactored DummyConsumer 2012-03-27 16:47:12 -07:00
IDisplayEventConnection.h Improve the VSYNC api a bit. 2011-12-06 22:43:10 -08:00
IGraphicBufferAlloc.h fix libgui header location 2012-02-27 13:03:08 -08:00
ISensorEventConnection.h Rename SensorChannel to BitTube 2011-10-20 18:42:02 -07:00
ISensorServer.h
ISurface.h fix libgui header location 2012-02-27 13:03:08 -08:00
ISurfaceComposer.h fix libgui header location 2012-02-27 13:03:08 -08:00
ISurfaceComposerClient.h fix libgui header location 2012-02-27 13:03:08 -08:00
ISurfaceTexture.h reduce IPC with BufferQueue 2012-03-30 15:16:30 -07:00
Sensor.h 9-axis sensor fusion with Kalman filter 2011-05-27 17:04:55 -07:00
SensorEventQueue.h Rename SensorChannel to BitTube 2011-10-20 18:42:02 -07:00
SensorManager.h SensorManager reconnects to sensor service when the later dies 2011-10-16 22:15:23 -07:00
Surface.h fix libgui header location 2012-02-27 13:03:08 -08:00
SurfaceComposerClient.h fix libgui header location 2012-02-27 13:03:08 -08:00
SurfaceTexture.h libgui: have ST::updateTexImage check the GL ctx 2012-03-19 18:33:05 -07:00
SurfaceTextureClient.h reduce IPC with BufferQueue 2012-03-30 15:16:30 -07:00