replicant-frameworks_native/libs/input
Fengwei Yin 83e0e425c6 x86_64: Align uint64_t/int64_t structure member to 8 bytes
To make sure the stature which pass between 32/64bit process have
same memory layout for 32/64bit.

Signed-off-by: Fengwei Yin <fengwei.yin@intel.com>
Co-Authored-by: Narayan Kamath <narayan@google.com> (Unit test only.)
Change-Id: I1bc2d12cce41ec0bc484adcaf968f274bec75c12
2014-05-30 14:13:29 +01:00
..
tests x86_64: Align uint64_t/int64_t structure member to 8 bytes 2014-05-30 14:13:29 +01:00
Android.mk Remove input flinger stubs. (DO NOT MERGE) 2013-08-22 18:40:07 -07:00
Input.cpp Merge "Add a keycode to switch audio tracks (2/2)" 2013-07-16 01:38:36 +00:00
InputDevice.cpp Add controller numbers for gamepads / joysticks 2013-07-22 16:37:28 -07:00
InputTransport.cpp Change InputMessage.motion.pointerSize to a uint32_t. 2014-05-16 12:53:16 +01:00
KeyCharacterMap.cpp Move input library code from frameworks/base. 2013-07-01 20:11:26 -07:00
KeyLayoutMap.cpp Move input library code from frameworks/base. 2013-07-01 20:11:26 -07:00
Keyboard.cpp Move input library code from frameworks/base. 2013-07-01 20:11:26 -07:00
VelocityControl.cpp Move input library code from frameworks/base. 2013-07-01 20:11:26 -07:00
VelocityTracker.cpp Move input library code from frameworks/base. 2013-07-01 20:11:26 -07:00
VirtualKeyMap.cpp Move input library code from frameworks/base. 2013-07-01 20:11:26 -07:00