replicant-frameworks_native/include/gui
Jamie Gennis b272541546 libgui: move fence handling into ConsumerBase
This change moves some common fence handling code into the base class for
BufferQueue consumer classes.  It also makes the ConsumerBase class initialize
a buffer slot's fence with the acquire fence every time a buffer is acquired.

Change-Id: I0bd88bc269e919653b659bfb3ebfb04dd61692a0
2012-09-06 17:54:53 -07:00
..
BitTube.h
BufferItemConsumer.h
BufferQueue.h BufferQueue: add a setMaxAcquiredBufferCount check 2012-09-04 14:54:34 -07:00
ConsumerBase.h libgui: move fence handling into ConsumerBase 2012-09-06 17:54:53 -07:00
CpuConsumer.h
DisplayEventReceiver.h
DummyConsumer.h
IDisplayEventConnection.h
IGraphicBufferAlloc.h
ISensorEventConnection.h
ISensorServer.h
ISurface.h
ISurfaceComposer.h
ISurfaceComposerClient.h
ISurfaceTexture.h libgui: add BufferQueue test infrastructure 2012-08-31 17:02:49 -07:00
Sensor.h
SensorEventQueue.h
SensorManager.h
Surface.h
SurfaceComposerClient.h display projection API now has a single function instead of 3 2012-09-04 19:30:46 -07:00
SurfaceTexture.h libgui: move fence handling into ConsumerBase 2012-09-06 17:54:53 -07:00
SurfaceTextureClient.h