replicant-frameworks_native/include/gui
Mathias Agopian 3cf199aef6 fix an issue with vsync event delivery
vsync events were sometimes delivered to connected
client who didn't request them. this happened if
another client requested the delivery and that client
was first in the client list.

also fix the vsync test which didn't request any events as
well as DisplayEventReveiver documentation which was misleading
about the necessity to request vsync events.

Change-Id: Ie990fda3f337f8f0042745c4b2cde67936c45686
2012-01-31 16:42:54 -08:00
..
BitTube.h Rename SensorChannel to BitTube 2011-10-20 18:42:02 -07:00
DisplayEventReceiver.h fix an issue with vsync event delivery 2012-01-31 16:42:54 -08:00
IDisplayEventConnection.h Improve the VSYNC api a bit. 2011-12-06 22:43:10 -08:00
ISensorEventConnection.h Rename SensorChannel to BitTube 2011-10-20 18:42:02 -07:00
ISensorServer.h
ISurfaceTexture.h return correct value from query after connecting a surface 2011-08-08 20:25:44 -07:00
Sensor.h
SensorEventQueue.h Rename SensorChannel to BitTube 2011-10-20 18:42:02 -07:00
SensorManager.h SensorManager reconnects to sensor service when the later dies 2011-10-16 22:15:23 -07:00
SurfaceTexture.h SurfaceTexture: add EGL_KHR_fence_sync option 2011-11-29 17:09:01 -08:00
SurfaceTextureClient.h attempt to fix bug 5313580 2011-11-17 18:46:09 -08:00