ca08833d5e
We now detect at runtime which sync features to use, which allows us to remove a lot of the compile-time configuration options. There is still one option though, to disable KHR_fence_sync on some devices (which are more efficient without it). - added a backdoor to get the vendor's EGL strings the new logic is: - use always ANDROID_native_fence_sync if available - fallback to KHR_fence_sync if available and not disabled by the compile-time option - use KHR_wait_sync if available and either of the above is enabled Change-Id: I9c4b49d9ff1151faf902cc93bd53ea5f205aaabf
46 lines
1.3 KiB
C++
46 lines
1.3 KiB
C++
/*
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* Copyright (C) 2013 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef ANDROID_GUI_SYNC_FEATURES_H
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#define ANDROID_GUI_SYNC_FEATURES_H
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#include <utils/Singleton.h>
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#include <utils/String8.h>
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namespace android {
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// ----------------------------------------------------------------------------
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class SyncFeatures : public Singleton<SyncFeatures> {
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friend class Singleton<SyncFeatures>;
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bool mHasNativeFenceSync;
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bool mHasFenceSync;
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bool mHasWaitSync;
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String8 mString;
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SyncFeatures();
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public:
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bool useNativeFenceSync() const;
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bool useFenceSync() const;
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bool useWaitSync() const;
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String8 toString() const;
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};
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// ----------------------------------------------------------------------------
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}; // namespace android
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#endif // ANDROID_GUI_SYNC_FEATURES_H
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