replicant-frameworks_native/services/surfaceflinger
Colin Cross 3854ed5490 surfaceflinger: disable ddms debugging on pdk builds
DDMS debugging depends on non-pdk apis, disable it when a pdk
build is selected.

Change-Id: I6376b5c4cf49f2c51f35f8d567f7c6d18daf893f
2012-03-23 15:54:21 -07:00
..
DisplayHardware rewrite density calculation code so it's understandable 2012-03-22 12:20:06 -07:00
tests fix libgui header location 2012-02-27 13:03:08 -08:00
Android.mk surfaceflinger: disable ddms debugging on pdk builds 2012-03-23 15:54:21 -07:00
Barrier.h
clz.cpp
clz.h
DdmConnection.cpp
DdmConnection.h
DisplayEventConnection.cpp
DisplayEventConnection.h
EventThread.cpp add more ATRACE 2012-03-01 20:16:39 -08:00
EventThread.h SF now synchronizes to VSYNC 2012-01-30 15:21:23 -08:00
GLExtensions.cpp
GLExtensions.h
Layer.cpp SurfaceTexture: Fully refactored from BufferQueue 2012-03-13 14:39:07 -07:00
Layer.h SurfaceTexture: Fully refactored from BufferQueue 2012-03-13 14:39:07 -07:00
LayerBase.cpp improve SF dumpsys 2012-02-05 00:19:27 -08:00
LayerBase.h fix libgui header location 2012-02-27 13:03:08 -08:00
LayerDim.cpp
LayerDim.h
LayerScreenshot.cpp SurfaceFlinger: set wrap mode on screenshot texture 2012-01-13 00:36:45 -08:00
LayerScreenshot.h
MessageQueue.cpp ui freeze workaround: reenable triple buffering mode 2012-02-05 01:49:16 -08:00
MessageQueue.h separate transactions from updates 2012-02-01 20:43:06 -08:00
MODULE_LICENSE_APACHE2
SurfaceFlinger.cpp surfaceflinger: disable ddms debugging on pdk builds 2012-03-23 15:54:21 -07:00
SurfaceFlinger.h fix libgui header location 2012-02-27 13:03:08 -08:00
SurfaceTextureLayer.cpp SurfaceTexture: Fully refactored from BufferQueue 2012-03-13 14:39:07 -07:00
SurfaceTextureLayer.h SurfaceTexture: Fully refactored from BufferQueue 2012-03-13 14:39:07 -07:00
Transform.cpp
Transform.h