replicant-frameworks_native/libs/surfaceflinger
2009-07-02 18:45:29 -07:00
..
DisplayHardware when there is a choice between UPDATE_ON_DEMAND and SWAP_BUFFER optimizations, choose UPDATE_ON_DEMAND which is often more efficient. 2009-06-29 18:57:42 -07:00
GPUHardware move libbinder's header files under includes/binder 2009-05-20 12:55:03 -07:00
purgatory merge master to master_gl 2009-05-22 02:16:08 -07:00
tests merge master to master_gl 2009-05-22 02:16:08 -07:00
Android.mk copybit now uses a native_handle_t* instead of a fd/offset 2009-06-24 20:39:16 -07:00
Barrier.h auto import from //depot/cupcake/@135843 2009-03-03 19:31:44 -08:00
BlurFilter.cpp auto import from //depot/cupcake/@135843 2009-03-03 19:31:44 -08:00
BlurFilter.h auto import from //depot/cupcake/@135843 2009-03-03 19:31:44 -08:00
BufferAllocator.cpp update surfaceflinger, libui and libagl to the new gralloc api 2009-05-04 14:17:04 -07:00
BufferAllocator.h update surfaceflinger, libui and libagl to the new gralloc api 2009-05-04 14:17:04 -07:00
clz.cpp auto import from //depot/cupcake/@135843 2009-03-03 19:31:44 -08:00
clz.h auto import from //depot/cupcake/@135843 2009-03-03 19:31:44 -08:00
Layer.cpp free gralloc buffers as soon as possible (when a surface is not visible any longer), client who have the buffers still mapped won't crash, btu may see garbage data 2009-07-02 18:45:29 -07:00
Layer.h checkpoint. bring back video/camera 2009-06-23 18:08:22 -07:00
LayerBase.cpp fix a bug causing push-buffer surfaces' identity to be garbage, which resulted in some attributes (size/pos) to fail to be set 2009-06-23 20:06:46 -07:00
LayerBase.h fix a bug causing push-buffer surfaces' identity to be garbage, which resulted in some attributes (size/pos) to fail to be set 2009-06-23 20:06:46 -07:00
LayerBitmap.cpp free gralloc buffers as soon as possible (when a surface is not visible any longer), client who have the buffers still mapped won't crash, btu may see garbage data 2009-07-02 18:45:29 -07:00
LayerBitmap.h free gralloc buffers as soon as possible (when a surface is not visible any longer), client who have the buffers still mapped won't crash, btu may see garbage data 2009-07-02 18:45:29 -07:00
LayerBlur.cpp fix a memory corruption where a SF Client could be used after it's been destroyed 2009-06-19 17:00:27 -07:00
LayerBlur.h fix a memory corruption where a SF Client could be used after it's been destroyed 2009-06-19 17:00:27 -07:00
LayerBuffer.cpp add support for out-of-range copybit scaling. camera capture is in color again 2009-06-25 17:41:12 -07:00
LayerBuffer.h hack copybit back in for video playback on msm7k. we have h/w accelerated video again 2009-06-24 20:39:16 -07:00
LayerDim.cpp don't use a 1/4th of the screen size texture for the dim layer 2009-06-29 17:32:20 -07:00
LayerDim.h fix a memory corruption where a SF Client could be used after it's been destroyed 2009-06-19 17:00:27 -07:00
MessageQueue.cpp merge master to master_gl 2009-05-22 02:16:08 -07:00
MessageQueue.h make use of the perfectly fine List.h instead of our own reimplementation of a linked list. 2009-04-28 03:17:50 -07:00
MODULE_LICENSE_APACHE2 auto import from //depot/cupcake/@135843 2009-03-03 19:31:44 -08:00
SurfaceFlinger.cpp free gralloc buffers as soon as possible (when a surface is not visible any longer), client who have the buffers still mapped won't crash, btu may see garbage data 2009-07-02 18:45:29 -07:00
SurfaceFlinger.h free gralloc buffers as soon as possible (when a surface is not visible any longer), client who have the buffers still mapped won't crash, btu may see garbage data 2009-07-02 18:45:29 -07:00
Tokenizer.cpp Integrate from //sandbox/mathias/donut/...@145728 2009-04-10 14:24:30 -07:00
Tokenizer.h auto import from //depot/cupcake/@135843 2009-03-03 19:31:44 -08:00
Transform.cpp Region now has its own implementation instead of relying on SkRegion, which allows us to break libui's dependency on libcorecg. 2009-05-17 23:34:16 -07:00
Transform.h AI 143309: am: CL 143160 am: CL 142856 new-new-new-new rotation animation. it may still change one more time. 2009-03-27 17:58:20 -07:00
VRamHeap.cpp Allocate 16MB for surfaces on Firstone, since 8MB is way to small for our bigger screen. 2009-07-01 17:47:38 -07:00
VRamHeap.h move libbinder's header files under includes/binder 2009-05-20 12:55:03 -07:00