replicant-frameworks_native/include/gui
Mathias Agopian 99ce5cdeb3 separate transactions from updates
with this changes, SF transactions are handled as soon as possible
but do not trigger updates. the update is delayed until the next
vsync.

this allows us to work much better without requiring triple-buffering.

Change-Id: I1fa10794d0cf742129f0877698b7b1e1f2ec7401
2012-02-01 20:43:06 -08:00
..
BitTube.h Rename SensorChannel to BitTube 2011-10-20 18:42:02 -07:00
DisplayEventReceiver.h separate transactions from updates 2012-02-01 20:43:06 -08:00
IDisplayEventConnection.h Improve the VSYNC api a bit. 2011-12-06 22:43:10 -08:00
ISensorEventConnection.h Rename SensorChannel to BitTube 2011-10-20 18:42:02 -07:00
ISensorServer.h
ISurfaceTexture.h return correct value from query after connecting a surface 2011-08-08 20:25:44 -07:00
Sensor.h
SensorEventQueue.h Rename SensorChannel to BitTube 2011-10-20 18:42:02 -07:00
SensorManager.h SensorManager reconnects to sensor service when the later dies 2011-10-16 22:15:23 -07:00
SurfaceTexture.h SurfaceTexture: add EGL_KHR_fence_sync option 2011-11-29 17:09:01 -08:00
SurfaceTextureClient.h attempt to fix bug 5313580 2011-11-17 18:46:09 -08:00