9575f60722
This change modifies SurfaceFlinger's screenshot behavior when a layer with a protected buffer is visible. The previous behavior was to simply fail the screenshot. The new behavior is to render the screenshot using a placeholder texture where the protected buffer would have been. Change-Id: I5e50cb2f3b31b2ea81cfe291c9b4a42e9ee71874 |
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.. | ||
DisplayHardware | ||
tests | ||
Android.mk | ||
Barrier.h | ||
clz.cpp | ||
clz.h | ||
DdmConnection.cpp | ||
DdmConnection.h | ||
GLExtensions.cpp | ||
GLExtensions.h | ||
Layer.cpp | ||
Layer.h | ||
LayerBase.cpp | ||
LayerBase.h | ||
LayerDim.cpp | ||
LayerDim.h | ||
MessageQueue.cpp | ||
MessageQueue.h | ||
MODULE_LICENSE_APACHE2 | ||
SurfaceFlinger.cpp | ||
SurfaceFlinger.h | ||
SurfaceTextureLayer.cpp | ||
SurfaceTextureLayer.h | ||
Transform.cpp | ||
Transform.h |