..
DisplayHardware
don't actuate vsync hint when not needed
2012-04-27 13:55:05 -07:00
tests
Android.mk
set vsync power hint
2012-04-26 19:52:22 -07:00
Barrier.h
clz.cpp
clz.h
DdmConnection.cpp
DdmConnection.h
as a debug option SrufaceFlinger can now connect to DDMS
2011-08-15 20:44:40 -07:00
EventThread.cpp
set vsync power hint
2012-04-26 19:52:22 -07:00
EventThread.h
GLExtensions.cpp
GLExtensions.h
add support for [1974164] Be able to take a screen shot on the device
2010-09-24 14:56:39 -07:00
Layer.cpp
refactoring in preparation for bug:6498869 fix
2012-05-23 18:01:33 -07:00
Layer.h
SurfaceFlinger: add a crop to the layer state
2012-05-11 03:16:02 -07:00
LayerBase.cpp
improve resize transactions
2012-05-23 18:01:24 -07:00
LayerBase.h
improve resize transactions
2012-05-23 18:01:24 -07:00
LayerDim.cpp
don't attempt to clip layers anymore using glScissor
2012-04-16 03:19:15 -07:00
LayerDim.h
unify SurfaceTexture and Surface
2011-06-13 15:51:35 -07:00
LayerScreenshot.cpp
don't attempt to clip layers anymore using glScissor
2012-04-16 03:19:15 -07:00
LayerScreenshot.h
Fix rotation displays frame N-1 briefly while rotating
2011-11-04 15:15:32 -07:00
MessageQueue.cpp
Revert "handle surfaces posts independently from composition"
2012-04-11 20:43:40 -07:00
MessageQueue.h
MODULE_LICENSE_APACHE2
move native services under services/
2010-07-14 17:59:35 -07:00
SurfaceFlinger.cpp
we need to wait for vsync when doing the screen-off animation
2012-05-18 14:30:40 -07:00
SurfaceFlinger.h
make sure to clear the framebuffer when using overlays
2012-04-18 02:28:45 -07:00
SurfaceTextureLayer.cpp
update the binder protocol for connect to match that of queueBuffer
2012-04-23 20:06:02 -07:00
SurfaceTextureLayer.h
update the binder protocol for connect to match that of queueBuffer
2012-04-23 20:06:02 -07:00
Transform.cpp
Transform.h
SurfaceFlinger: SCALING_MODE_FREEZE cropping support
2012-05-09 12:53:13 -07:00