6f4cdfe0db
This change cleans a few things up in the SurfaceTexture tests: - Wraps a few long lines. - Refactors the multithreading portions of SurfaceTextureGLToGLTest into a new test fixture called SurfaceTextureGLThreadToGLTest. - Changes some of the tests that were creating their own EGLSurface to use the SurfaceTextureGLToGLTest fixture. - Reorders the test functions so that they are immediately below to the test fixture that they use. Change-Id: I0491ce3528a7ff2b4f1e83602ba290269c087297 |
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.. | ||
tests | ||
Android.mk | ||
IGraphicBufferAlloc.cpp | ||
ISensorEventConnection.cpp | ||
ISensorServer.cpp | ||
ISurface.cpp | ||
ISurfaceComposer.cpp | ||
ISurfaceComposerClient.cpp | ||
ISurfaceTexture.cpp | ||
LayerState.cpp | ||
Sensor.cpp | ||
SensorChannel.cpp | ||
SensorEventQueue.cpp | ||
SensorManager.cpp | ||
Surface.cpp | ||
SurfaceComposerClient.cpp | ||
SurfaceTexture.cpp | ||
SurfaceTextureClient.cpp |