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Jamie Gennis 6f4cdfe0db SurfaceTexture: clean up some tests
This change cleans a few things up in the SurfaceTexture tests:
- Wraps a few long lines.
- Refactors the multithreading portions of SurfaceTextureGLToGLTest into
  a new test fixture called SurfaceTextureGLThreadToGLTest.
- Changes some of the tests that were creating their own EGLSurface to
  use the SurfaceTextureGLToGLTest fixture.
- Reorders the test functions so that they are immediately below to the
  test fixture that they use.

Change-Id: I0491ce3528a7ff2b4f1e83602ba290269c087297
2011-11-21 11:52:02 -08:00
cmds
include attempt to fix bug 5313580 2011-11-17 18:46:09 -08:00
libs SurfaceTexture: clean up some tests 2011-11-21 11:52:02 -08:00
opengl Merge "EGL: fix blob cache extension detection" into ics-mr1 2011-11-17 17:10:32 -08:00
services/surfaceflinger remove hack that hardcoded the refresh rate 2011-11-16 00:08:08 -08:00
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