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Jean-Baptiste Queru 6e820eec21 am 6f89ebde: Merge "EGL: do not use sparse files for shader"
* commit '6f89ebded650406818b5fc5e9eaf096a06a2798c':
  EGL: do not use sparse files for shader
2012-08-20 09:40:11 -07:00
build I am having second thoughts about 512m for the large heap size. 2012-06-08 13:02:09 -07:00
cmds Include stack traces for certain native processes in bugreport. 2012-06-08 11:45:00 -07:00
data/etc Move com.nxp.mifare to frameworks/native. 2012-04-12 21:24:08 -07:00
include Fixed sample video corrupted in MediaCodec mode. 2012-07-13 11:34:10 -07:00
libs Fix shutdown sequence to avoid SIGSEGV when running am command 2012-06-25 13:58:47 -07:00
opengl EGL: do not use sparse files for shader 2012-07-23 14:26:57 +03:00
services Exit boot animation cleanly. 2012-06-19 17:32:00 -07:00
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