replicant-frameworks_native/libs/gui/tests
Jamie Gennis 6e50219aee SurfaceTexture: add a deadlock scenario test
This change adds a test to ensure that a GL driver that's blocking on a
call to dequeueBuffer does not block other GL threads from rendering and
queueing buffers.

Change-Id: Ifdd234effc534b6a9cf8522ca87f64da5bb0bbd6
2011-07-22 14:03:31 -07:00
..
Android.mk Remove the simulator target from all makefiles. 2011-07-11 22:12:16 -07:00
Surface_test.cpp fix ScreenshotsOfProtectedBuffersFail 2011-07-01 15:41:32 -07:00
SurfaceTexture_test.cpp SurfaceTexture: add a deadlock scenario test 2011-07-22 14:03:31 -07:00
SurfaceTextureClient_test.cpp clean-up. get rid ofunused code and members in Surface[Control].cpp 2011-07-20 16:53:13 -07:00