replicant-frameworks_native/libs/gui
Jamie Gennis 6e50219aee SurfaceTexture: add a deadlock scenario test
This change adds a test to ensure that a GL driver that's blocking on a
call to dequeueBuffer does not block other GL threads from rendering and
queueing buffers.

Change-Id: Ifdd234effc534b6a9cf8522ca87f64da5bb0bbd6
2011-07-22 14:03:31 -07:00
..
tests SurfaceTexture: add a deadlock scenario test 2011-07-22 14:03:31 -07:00
Android.mk Remove the simulator target from all makefiles. 2011-07-11 22:12:16 -07:00
IGraphicBufferAlloc.cpp return an error code with gralloc buffer allocation failures 2011-07-01 14:53:49 -07:00
ISensorEventConnection.cpp
ISensorServer.cpp
ISurface.cpp unify SurfaceTexture and Surface 2011-06-13 15:51:35 -07:00
ISurfaceComposer.cpp SF transactions are now O(1) wrt IPC instead of O(N). 2011-06-29 15:05:41 -07:00
ISurfaceComposerClient.cpp clean-up. get rid ofunused code and members in Surface[Control].cpp 2011-07-20 16:53:13 -07:00
ISurfaceTexture.cpp SurfaceTexture: remove getAllocator 2011-07-21 14:32:56 -07:00
LayerState.cpp SF transactions are now O(1) wrt IPC instead of O(N). 2011-06-29 15:05:41 -07:00
Sensor.cpp 9-axis sensor fusion with Kalman filter 2011-05-27 17:04:55 -07:00
SensorChannel.cpp
SensorEventQueue.cpp Fix typo which causes sensors to fail miserably 2010-09-16 21:41:13 -07:00
SensorManager.cpp
Surface.cpp clean-up. get rid ofunused code and members in Surface[Control].cpp 2011-07-20 16:53:13 -07:00
SurfaceComposerClient.cpp clean-up. get rid ofunused code and members in Surface[Control].cpp 2011-07-20 16:53:13 -07:00
SurfaceTexture.cpp SurfaceTexture: remove getAllocator 2011-07-21 14:32:56 -07:00
SurfaceTextureClient.cpp Merge changes I799532f7,I5cffa6eb 2011-07-22 13:34:57 -07:00