replicant-frameworks_native/include/gui
Mathias Agopian 478ae5eb5a Improve the VSYNC api a bit.
- add the ability to set the vsync delivery rate, when the rate is
set to N>1 (ie: receive every N vsync), SF process' is woken up for
all of vsync, but clients only see the every N events.

- add the concept of one-shot vsync events, with a call-back
to request the next one. currently the call-back is a binder IPC.

Change-Id: I09f71df0b0ba0d88ed997645e2e2497d553c9a1b
2011-12-06 22:43:10 -08:00
..
BitTube.h Rename SensorChannel to BitTube 2011-10-20 18:42:02 -07:00
DisplayEventReceiver.h Improve the VSYNC api a bit. 2011-12-06 22:43:10 -08:00
IDisplayEventConnection.h Improve the VSYNC api a bit. 2011-12-06 22:43:10 -08:00
ISensorEventConnection.h Rename SensorChannel to BitTube 2011-10-20 18:42:02 -07:00
ISensorServer.h
ISurfaceTexture.h return correct value from query after connecting a surface 2011-08-08 20:25:44 -07:00
Sensor.h
SensorEventQueue.h Rename SensorChannel to BitTube 2011-10-20 18:42:02 -07:00
SensorManager.h SensorManager reconnects to sensor service when the later dies 2011-10-16 22:15:23 -07:00
SurfaceTexture.h SurfaceTexture: add EGL_KHR_fence_sync option 2011-11-29 17:09:01 -08:00
SurfaceTextureClient.h attempt to fix bug 5313580 2011-11-17 18:46:09 -08:00