replicant-frameworks_native/services/surfaceflinger
Dave Burke 2f78cf1122 Back to 59fps
Change-Id: I8d89e5e27f1abc5a2e36cb832eb4db2ca83c2cc6
2011-11-09 17:54:37 -08:00
..
DisplayHardware workaround to set the WM refresh rate to 48 Hz for tuna devices only 2011-11-04 18:46:11 -07:00
tests SurfaceFlinger: add some layer update tests 2011-10-14 16:11:51 -07:00
Android.mk Back to 59fps 2011-11-09 17:54:37 -08:00
Barrier.h
clz.cpp
clz.h
DdmConnection.cpp
DdmConnection.h
GLExtensions.cpp
GLExtensions.h
Layer.cpp Fix software GL renderer. 2011-10-21 16:18:48 -07:00
Layer.h SurfaceFlinger: Remove display freezing code 2011-10-14 16:44:08 -07:00
LayerBase.cpp Make sure set GL state properly 2011-10-18 15:32:57 -07:00
LayerBase.h Merge changes Ib302d79e,Ib4ee085f 2011-09-27 14:24:09 -07:00
LayerDim.cpp Make sure set GL state properly 2011-10-18 15:32:57 -07:00
LayerDim.h
LayerScreenshot.cpp Fix rotation displays frame N-1 briefly while rotating 2011-11-04 15:15:32 -07:00
LayerScreenshot.h Fix rotation displays frame N-1 briefly while rotating 2011-11-04 15:15:32 -07:00
MessageQueue.cpp
MessageQueue.h
MODULE_LICENSE_APACHE2
SurfaceFlinger.cpp Fix an issue where we could wait for a non-existing transaction 2011-11-07 21:58:03 -08:00
SurfaceFlinger.h Fix rotation displays frame N-1 briefly while rotating 2011-11-04 15:15:32 -07:00
SurfaceTextureLayer.cpp
SurfaceTextureLayer.h
Transform.cpp
Transform.h