replicant-frameworks_native/include/ui
Mathias Agopian 1d4d8f94e2 improve mat44 implementation
this will make it easier to create matrices of different sizes

Change-Id: I2c1771ba0823c42d737762e2dfc2cd47eb302767
2013-09-03 16:38:49 -07:00
..
ANativeObjectBase.h
DisplayInfo.h get rid of PixelFormatInfo and simplify things 2013-07-25 19:24:31 -07:00
Fence.h Make Flattenable not virtual 2013-07-30 21:19:13 -07:00
FramebufferNativeWindow.h Merge remote-tracking branch 'goog/jb-dev-mako' into jb-mr1-dev 2012-07-28 09:55:54 -07:00
GraphicBuffer.h remove unused code form GraphicBuffer 2013-07-31 20:10:10 -07:00
GraphicBufferAllocator.h
GraphicBufferMapper.h Add support for HAL_PIXEL_FORMAT_YCbCr_420_888 2013-05-06 17:24:05 -07:00
mat4.h improve mat44 implementation 2013-09-03 16:38:49 -07:00
PixelFormat.h get rid of HAL pixelformats 5551 and 4444 2013-07-26 15:43:33 -07:00
Point.h improve [un]marshalling of non-binder objects 2012-08-13 02:46:05 -07:00
Rect.h take the "transparent region" into account for blending 2013-05-10 18:35:43 -07:00
Region.h Make Flattenable not virtual 2013-07-30 21:19:13 -07:00
TMatHelpers.h improve mat44 implementation 2013-09-03 16:38:49 -07:00
TVecHelpers.h improve mat44 implementation 2013-09-03 16:38:49 -07:00
UiConfig.h Show build config in dumpsys SurfaceFlinger 2012-09-25 11:31:46 -07:00
vec2.h improve mat44 implementation 2013-09-03 16:38:49 -07:00
vec3.h improve mat44 implementation 2013-09-03 16:38:49 -07:00
vec4.h improve mat44 implementation 2013-09-03 16:38:49 -07:00