replicant-frameworks_native/services/surfaceflinger/RenderEngine
Riley Andrews c3ebe66b49 Add rotation to surfaceflingers screen cap.
+ This is needed so that activity manager does not
  have to do cpu side rotations when capturing recents
  thumbnails.

Change-Id: If998008e675ad01305db8399fd643cf4608b7025
2014-09-09 03:51:16 +00:00
..
Description.cpp color blindness enhancement 2013-09-04 22:11:15 -07:00
Description.h color blindness enhancement 2013-09-04 22:11:15 -07:00
GLES10RenderEngine.cpp
GLES10RenderEngine.h
GLES11RenderEngine.cpp Add rotation to surfaceflingers screen cap. 2014-09-09 03:51:16 +00:00
GLES11RenderEngine.h Add rotation to surfaceflingers screen cap. 2014-09-09 03:51:16 +00:00
GLES20RenderEngine.cpp Add rotation to surfaceflingers screen cap. 2014-09-09 03:51:16 +00:00
GLES20RenderEngine.h Add rotation to surfaceflingers screen cap. 2014-09-09 03:51:16 +00:00
GLExtensions.cpp
GLExtensions.h
Mesh.cpp don't reallocate the mesh each time we use it 2013-08-13 20:51:23 -07:00
Mesh.h color blindness enhancement 2013-09-04 22:11:15 -07:00
Program.cpp native frameworks: 64-bit compile issues 2014-03-12 13:12:44 -07:00
Program.h color blindness enhancement 2013-09-04 22:11:15 -07:00
ProgramCache.cpp Simplify color adjustment using homogeneous coordinates 2013-10-03 16:40:52 -07:00
ProgramCache.h color blindness enhancement 2013-09-04 22:11:15 -07:00
RenderEngine.cpp Build fix for size_t on 64bit. 2014-07-30 16:42:12 -07:00
RenderEngine.h Add rotation to surfaceflingers screen cap. 2014-09-09 03:51:16 +00:00
Texture.cpp switch to use mat4 2013-08-26 20:42:07 -07:00
Texture.h switch to use mat4 2013-08-26 20:42:07 -07:00