Build fix for size_t on 64bit.
Change-Id: Ic16895b30d78ba8a635b709adbae31a590501b20
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@ -139,8 +139,8 @@ RenderEngine* RenderEngine::create(EGLDisplay display, int hwcFormat) {
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ALOGI("renderer : %s", extensions.getRenderer());
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ALOGI("version : %s", extensions.getVersion());
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ALOGI("extensions: %s", extensions.getExtension());
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ALOGI("GL_MAX_TEXTURE_SIZE = %d", engine->getMaxTextureSize());
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ALOGI("GL_MAX_VIEWPORT_DIMS = %d", engine->getMaxViewportDims());
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ALOGI("GL_MAX_TEXTURE_SIZE = %zu", engine->getMaxTextureSize());
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ALOGI("GL_MAX_VIEWPORT_DIMS = %zu", engine->getMaxViewportDims());
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eglMakeCurrent(display, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
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eglDestroySurface(display, dummy);
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@ -640,7 +640,7 @@ status_t SurfaceFlinger::setActiveConfig(const sp<IBinder>& display, int mode) {
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Vector<DisplayInfo> configs;
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mFlinger.getDisplayConfigs(mDisplay, &configs);
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if(mMode < 0 || mMode >= configs.size()) {
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ALOGE("Attempt to set active config = %d for display with %d configs",
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ALOGE("Attempt to set active config = %d for display with %zu configs",
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mMode, configs.size());
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}
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sp<DisplayDevice> hw(mFlinger.getDisplayDevice(mDisplay));
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