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DisplayHardware
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handle several vsync signal correctly
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2013-08-21 17:45:46 -07:00 |
EventLog
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surfaceflinger: add frame duration logging
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2013-07-23 17:28:47 -07:00 |
RenderEngine
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fix DimLayer in GLES2.0 SF
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2013-08-23 16:12:34 -07:00 |
tests
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Android.mk
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make sure SF initialization is ran at target priority and correct thread group
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2013-08-23 17:10:32 -07:00 |
Barrier.h
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Client.cpp
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SurfaceFlinger now runs in the process's main thread
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2013-08-20 11:16:45 -07:00 |
Client.h
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clz.h
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Colorizer.h
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DdmConnection.cpp
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DdmConnection.h
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DisplayDevice.cpp
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Merge "Provide HWC prepare with a valid output buffer" into klp-dev
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2013-08-21 14:38:51 +00:00 |
DisplayDevice.h
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Merge "Provide HWC prepare with a valid output buffer" into klp-dev
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2013-08-21 14:38:51 +00:00 |
EventThread.cpp
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Use new HWC display type/count constants.
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2013-08-16 14:28:37 -07:00 |
EventThread.h
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Use new HWC display type/count constants.
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2013-08-16 14:28:37 -07:00 |
FrameTracker.cpp
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surfaceflinger: add frame duration logging
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2013-07-23 17:28:47 -07:00 |
FrameTracker.h
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surfaceflinger: add frame duration logging
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2013-07-23 17:28:47 -07:00 |
Layer.cpp
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screenshot layers wouldn't work in some cases
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2013-08-21 15:25:50 -07:00 |
Layer.h
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Encapsulate textures into their own Texture class
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2013-08-16 16:29:02 -07:00 |
LayerDim.cpp
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SurfaceFlinger now uses GLES 2.x when available
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2013-08-13 16:07:45 -07:00 |
LayerDim.h
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main_surfaceflinger.cpp
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make sure SF initialization is ran at target priority and correct thread group
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2013-08-23 17:10:32 -07:00 |
MessageQueue.cpp
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MessageQueue.h
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MODULE_LICENSE_APACHE2
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SurfaceFlinger.cpp
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make sure SF initialization is ran at target priority and correct thread group
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2013-08-23 17:10:32 -07:00 |
SurfaceFlinger.h
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SurfaceFlinger now runs in the process's main thread
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2013-08-20 11:16:45 -07:00 |
SurfaceFlingerConsumer.cpp
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SurfaceFlinger now uses GLES 2.x when available
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2013-08-13 16:07:45 -07:00 |
SurfaceFlingerConsumer.h
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SurfaceFlinger now uses GLES 2.x when available
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2013-08-13 16:07:45 -07:00 |
SurfaceTextureLayer.cpp
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Binderize the consumer side of BufferQueue
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2013-08-01 17:20:08 -07:00 |
SurfaceTextureLayer.h
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BufferQueue improvements and APIs changes
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2013-07-18 22:28:18 -07:00 |
Transform.cpp
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Transform.h
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