replicant-frameworks_native/include/gui
Daniel Lam b267579ba8 SurfaceTexture: Fully refactored from BufferQueue
SurfaceTexture and BufferQueue are separate objects.

Change-Id: I230bc0ae6f78d0f9b2b5df902f40ab443ed5a055
2012-03-13 14:39:07 -07:00
..
BitTube.h Rename SensorChannel to BitTube 2011-10-20 18:42:02 -07:00
BufferQueue.h SurfaceTexture: Fully refactored from BufferQueue 2012-03-13 14:39:07 -07:00
DisplayEventReceiver.h separate transactions from updates 2012-02-01 20:43:06 -08:00
IDisplayEventConnection.h Improve the VSYNC api a bit. 2011-12-06 22:43:10 -08:00
IGraphicBufferAlloc.h fix libgui header location 2012-02-27 13:03:08 -08:00
ISensorEventConnection.h Rename SensorChannel to BitTube 2011-10-20 18:42:02 -07:00
ISensorServer.h
ISurface.h fix libgui header location 2012-02-27 13:03:08 -08:00
ISurfaceComposer.h fix libgui header location 2012-02-27 13:03:08 -08:00
ISurfaceComposerClient.h fix libgui header location 2012-02-27 13:03:08 -08:00
ISurfaceTexture.h
Sensor.h
SensorEventQueue.h Rename SensorChannel to BitTube 2011-10-20 18:42:02 -07:00
SensorManager.h SensorManager reconnects to sensor service when the later dies 2011-10-16 22:15:23 -07:00
Surface.h fix libgui header location 2012-02-27 13:03:08 -08:00
SurfaceComposerClient.h fix libgui header location 2012-02-27 13:03:08 -08:00
SurfaceTexture.h SurfaceTexture: Fully refactored from BufferQueue 2012-03-13 14:39:07 -07:00
SurfaceTextureClient.h SurfaceTexture: Fully refactored from BufferQueue 2012-03-13 14:39:07 -07:00