replicant-frameworks_native/libs/ui
Jeff Brown 1ad00e96fe Wait for initial device scan to finish before updating config.
This change narrows the opportunity for a race condition setting the
resource Configuration while devices are being updated.

Change-Id: I58efa563f4129ab0fce7108511d16a99dff7e451
2010-10-01 18:55:43 -07:00
..
tests Add support for secure views. 2010-09-08 11:50:55 -07:00
Android.mk Add logging of various important graphics events 2010-09-13 23:16:58 -07:00
EGLUtils.cpp
EventHub.cpp Wait for initial device scan to finish before updating config. 2010-10-01 18:55:43 -07:00
EventRecurrence.cpp
FramebufferNativeWindow.cpp Add logging of various important graphics events 2010-09-13 23:16:58 -07:00
GraphicBuffer.cpp fix live wallpapers on Droid 2010-06-30 15:43:47 -07:00
GraphicBufferAllocator.cpp
GraphicBufferMapper.cpp
GraphicLog.cpp Fix sim-eng build on Hardy 2010-09-16 16:28:13 -07:00
Input.cpp Add support for secure views. 2010-09-08 11:50:55 -07:00
InputDispatcher.cpp Minor logging changes to input dispatcher to help with debugging. 2010-10-01 18:05:13 -07:00
InputManager.cpp Input dispatcher ANR handling enhancements. 2010-09-12 16:52:03 -07:00
InputReader.cpp Wait for initial device scan to finish before updating config. 2010-10-01 18:55:43 -07:00
InputTransport.cpp Ensure input dispatcher and native looper handles EINTR. 2010-09-16 17:04:52 -07:00
IOverlay.cpp
KeyCharacterMap.cpp
KeyLayoutMap.cpp
KeyLayoutMap.h
MODULE_LICENSE_APACHE2
NOTICE
Overlay.cpp
PixelFormat.cpp remove unused pixel format 2010-08-19 13:11:42 -07:00
Rect.cpp Add ANativeWindow API for directly drawing to the surface bits. 2010-07-09 16:58:19 -07:00
Region.cpp