replicant-frameworks_native/libs/gui
Mathias Agopian d2d5a64aa2 workaround a deadlock when taking screenshots into a surface
When disconnecting from BufferQueue, we now drain the queue
except the head (which means in the screenshot case we won't
have to block, but we might not have a buffer to show, this
will appear as an error in the log).

Bug: 8362363
Change-Id: If80989aac3c917beea2ebddf3cbb502849d394da
2013-03-11 17:59:59 -07:00
..
tests
Android.mk
BitTube.cpp
BufferItemConsumer.cpp
BufferQueue.cpp workaround a deadlock when taking screenshots into a surface 2013-03-11 17:59:59 -07:00
CleanSpec.mk
ConsumerBase.cpp
CpuConsumer.cpp
DisplayEventReceiver.cpp
DummyConsumer.cpp
GLConsumer.cpp
GraphicBufferAlloc.cpp
GuiConfig.cpp
IDisplayEventConnection.cpp
IGraphicBufferAlloc.cpp
IGraphicBufferProducer.cpp
ISensorEventConnection.cpp
ISensorServer.cpp
ISurface.cpp
ISurfaceComposer.cpp
ISurfaceComposerClient.cpp
LayerState.cpp
Sensor.cpp
SensorEventQueue.cpp
SensorManager.cpp
Surface.cpp
SurfaceComposerClient.cpp
SurfaceControl.cpp