replicant-frameworks_native/services/surfaceflinger
Mathias Agopian 06e51a0aaf don't actuate vsync hint when not needed
Change-Id: I61c43dd76041816ab8cbe9aeaa55c11c1479ed03
2012-04-27 13:55:05 -07:00
..
DisplayHardware
tests
Android.mk set vsync power hint 2012-04-26 19:52:22 -07:00
Barrier.h move native services under services/ 2010-07-14 17:59:35 -07:00
clz.cpp move native services under services/ 2010-07-14 17:59:35 -07:00
clz.h
DdmConnection.cpp as a debug option SrufaceFlinger can now connect to DDMS 2011-08-15 20:44:40 -07:00
DdmConnection.h
EventThread.cpp set vsync power hint 2012-04-26 19:52:22 -07:00
EventThread.h make sure to disable VSYNC while screen is off 2012-04-11 15:31:40 -07:00
GLExtensions.cpp add support for [1974164] Be able to take a screen shot on the device 2010-09-24 14:56:39 -07:00
GLExtensions.h add support for [1974164] Be able to take a screen shot on the device 2010-09-24 14:56:39 -07:00
Layer.cpp remove SurfaceTexture::connect() 2012-04-23 20:06:02 -07:00
Layer.h SurfaceTexture: Fully refactored from BufferQueue 2012-03-13 14:39:07 -07:00
LayerBase.cpp
LayerBase.h don't attempt to clip layers anymore using glScissor 2012-04-16 03:19:15 -07:00
LayerDim.cpp don't attempt to clip layers anymore using glScissor 2012-04-16 03:19:15 -07:00
LayerDim.h
LayerScreenshot.cpp don't attempt to clip layers anymore using glScissor 2012-04-16 03:19:15 -07:00
LayerScreenshot.h Fix rotation displays frame N-1 briefly while rotating 2011-11-04 15:15:32 -07:00
MessageQueue.cpp
MessageQueue.h separate transactions from updates 2012-02-01 20:43:06 -08:00
MODULE_LICENSE_APACHE2
SurfaceFlinger.cpp
SurfaceFlinger.h make sure to clear the framebuffer when using overlays 2012-04-18 02:28:45 -07:00
SurfaceTextureLayer.cpp
SurfaceTextureLayer.h update the binder protocol for connect to match that of queueBuffer 2012-04-23 20:06:02 -07:00
Transform.cpp Rename (IF_)LOGD(_IF) to (IF_)ALOGD(_IF) DO NOT MERGE 2012-01-03 22:38:27 +00:00
Transform.h fix Surface positions are not floats 2011-08-30 18:51:54 -07:00