replicant-frameworks_native/libs/ui
Jeff Brown 5c1ed84a2d Add support for new input sources.
Added several new coordinate values to MotionEvents to capture
touch major/minor area, tool major/minor area and orientation.

Renamed NDK input constants per convention.

Added InputDevice class in Java which will eventually provide
useful information about available input devices.

Added APIs for manufacturing new MotionEvent objects with multiple
pointers and all necessary coordinate data.

Fixed a bug in the input dispatcher where it could get stuck with
a pointer down forever.

Fixed a bug in the WindowManager where the input window list could
end up containing stale removed windows.

Fixed a bug in the WindowManager where the input channel was being
removed only after the final animation transition had taken place
which caused spurious WINDOW DIED log messages to be printed.

Change-Id: Ie55084da319b20aad29b28a0499b8dd98bb5da68
2010-07-15 18:32:33 -07:00
..
tests Add support for new input sources. 2010-07-15 18:32:33 -07:00
Android.mk Add initial gamepad support. 2010-07-13 17:04:57 -07:00
EGLUtils.cpp
EventHub.cpp Add support for new input sources. 2010-07-15 18:32:33 -07:00
EventRecurrence.cpp
FramebufferNativeWindow.cpp Introduce official public NativeWindow type. 2010-06-30 15:32:04 -07:00
GraphicBuffer.cpp fix live wallpapers on Droid 2010-06-30 15:43:47 -07:00
GraphicBufferAllocator.cpp
GraphicBufferMapper.cpp
Input.cpp Add support for new input sources. 2010-07-15 18:32:33 -07:00
InputDevice.cpp Add support for new input sources. 2010-07-15 18:32:33 -07:00
InputDispatcher.cpp Add support for new input sources. 2010-07-15 18:32:33 -07:00
InputManager.cpp Native input event dispatching. 2010-06-28 19:10:54 -07:00
InputReader.cpp Add support for new input sources. 2010-07-15 18:32:33 -07:00
InputTransport.cpp Add support for new input sources. 2010-07-15 18:32:33 -07:00
IOverlay.cpp
KeyCharacterMap.cpp
KeyLayoutMap.cpp
KeyLayoutMap.h
MODULE_LICENSE_APACHE2
NOTICE
Overlay.cpp
PixelFormat.cpp Remove the YV16 format for simplicity's sake. 2010-07-14 15:12:05 -07:00
Rect.cpp Add ANativeWindow API for directly drawing to the surface bits. 2010-07-09 16:58:19 -07:00
Region.cpp