65a4c0c045
Increase frame buffer surface buffers to 3. Call allocateBuffers from the producer so that buffers are allocated. With out this, BufferQueue implementation will only allocate 1 buffer CRs-Fixed: 930504 @Buganizer: 26778657 Change-Id: Id0cadeb78957273d670d63f9956a09454b45eb69 |
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DisplaySurface.h | ||
FloatRect.h | ||
FramebufferSurface.cpp | ||
FramebufferSurface.h | ||
HWComposer.cpp | ||
HWComposer.h | ||
PowerHAL.cpp | ||
PowerHAL.h | ||
VirtualDisplaySurface.cpp | ||
VirtualDisplaySurface.h |