replicant-frameworks_native/services/surfaceflinger/DisplayHardware
Manoj Kumar AVM 65a4c0c045 vds: Allocate Framebuffer target buffer
Increase frame buffer surface buffers to 3. Call allocateBuffers
from the producer so that buffers are allocated. With out this,
BufferQueue implementation will only allocate 1 buffer

CRs-Fixed: 930504
@Buganizer: 26778657
Change-Id: Id0cadeb78957273d670d63f9956a09454b45eb69
2016-03-13 03:28:46 -07:00
..
DisplaySurface.h
FloatRect.h
FramebufferSurface.cpp surfaceflinger: Set max acquired buffer count 2015-11-07 01:21:36 -08:00
FramebufferSurface.h am 5588d900: Merge "Enable clang for libui/libgui/surfaceflinger" 2014-12-05 18:01:48 +00:00
HWComposer.cpp SurfaceFlinger: Move Extended SF classes to same repository 2016-01-08 21:01:02 -08:00
HWComposer.h Merge branch 'LA.BF64.1.2.2_rb4.7' of git://codeaurora.org/platform/frameworks/native into cm-13.0 2015-11-16 14:36:34 -08:00
PowerHAL.cpp
PowerHAL.h
VirtualDisplaySurface.cpp vds: Allocate Framebuffer target buffer 2016-03-13 03:28:46 -07:00
VirtualDisplaySurface.h surfaceflinger: Clean up use of QC extended API 2015-10-12 23:36:09 -07:00