replicant-frameworks_native/opengl/libs
Eric Hassold 11c01568c3 Make objects collection a member of egl_display object
Move EGL objects (contexts, surfaces, ...) collection from global
static into EGL display object. Since EGL implementation currently
supports only one display, this doesn't change current logic. This
aims at preparing for next coming changes in eglTerminate() to
support per-display cleanup.

Bug: 4152714
Change-Id: I5e424781b89c3c275f9922f943463d5f6b1f6bc6
2011-03-25 14:37:19 -07:00
..
EGL Make objects collection a member of egl_display object 2011-03-25 14:37:19 -07:00
ETC1
GLES2
GLES2_dbg GLESv2Dbg: ability to create GL calls from client 2011-03-22 18:42:22 -07:00
GLES_CM
tools OpenGL tracing. 2010-10-26 15:21:24 -07:00
Android.mk GLES2Dbg: use libLZF for compressing images 2011-03-21 18:23:28 -07:00
debug.in Initial commit of GLESv2 debugger server 2011-03-03 18:28:43 -08:00
egl_impl.h
entries.in
enums.in OpenGL tracing. 2010-10-26 15:21:24 -07:00
glesv2dbg_functions.h GLES2Debugger: Added DbgContext and vertex data capturing. 2011-03-10 16:40:37 -08:00
glesv2dbg.h GLES2Debugger: Make command exchange async to improve performance. 2011-03-11 11:09:09 -08:00
hooks.h OpenGL tracing. 2010-10-26 15:21:24 -07:00
trace.in OpenGL tracing. 2010-10-26 15:21:24 -07:00