replicant-frameworks_native/opengl
Thomas Tafertshofer 55b4e553c8 glgen stubs to fix bad methods in gles20 bindings
this adds correct versions of the broken GLES20 methods
glGetShaderSource, glGetActiveAttrib and glGetActiveUniform.
the old broken methods are still there and need to be @hide later.

Bug: 6006380
Change-Id: Ide74242ada54b85459b459ae4f20cd26a23c7610
2012-07-19 16:58:40 -07:00
..
include Hibernate the EGL implementation when idle 2012-04-09 21:36:17 -07:00
libagl Update ANativeWindow clients for sync 2012-06-20 15:48:30 -07:00
libs Merge "don't error out when eglTerminate()ing an already terminated display" 2012-06-13 16:27:54 -07:00
specs Add the EGL_ANDROID_fence_sync spec. 2012-05-30 16:34:32 -07:00
tests Add support for HWC_DEVICE_API_VERSION_1_0 2012-06-14 12:35:32 -07:00
tools/glgen glgen stubs to fix bad methods in gles20 bindings 2012-07-19 16:58:40 -07:00